Tinker
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Everything posted by Tinker
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Update: Scripted the airship flying and the bugs, all good. These ground bugs though need to have clear paths set, nice wide gap. Giving them a cover plan or similar will have them pathfind, and as they are an actor they get stuck in gaps actors would normally get through! Tinker
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Not sure how many it handles multiplayer, but i just whooped 100 of them on the Tank map! 166 of them, defend zone used! Sounds added. No lag at all? http://www.ghostrecon.net/fileman/users/tinker/bug1.mis
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Slippery little Buggers!
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Holy Catfish! wow thats some awesome work, wish you luck with it. Tinker
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x 2 Thnx for link Rocky, had a mare last trying the other.
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Hey, why not just do what i do? Go and stick a load of them on a map and look at them. They can all be destroyed, teleported, removed... Also if you havn`t all ready, look in your HX5 folder, there is a nice support folder you will be interested in! Good luck Tinker *EDIT* Big picture outburst alert sry!
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Good to hear! Try again maybe tomorrow. nvm downloaded, Look forward to this...
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I remember reading about that 1, was it ever finished? Tinker *EDIT* 77 pages to read, brb! *EDIT* Link not work here
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Quickly empties GR1 Character folder!
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Hey, There is a mod somewere, 6 or 7 missions, you get to see all the characters that are available to you. All the diff clothes and models and so. That would be great to grab, http://www.ghostaholic.com/page-id-211.html Place an AI on map and change it`s class to the 1 you like then i guess. #3 All about making backup plans for your allies and changing plans at the right time. Hope that helped at all. Tinker
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Sry to Highjack but haS anyone managed to get doors into a map and work fine? Tinker
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HX5 is full of them if that is what you mean? Edit 50Meter walls, Glas, Fence, Wooden Barriers. Explosives, roofs, etc Have used them and find them awesome.
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Thnx for that. So what i really need here is a air vehicle that looks like a jeep and a flat road. Crazy ideas p.s. Halloween mod on track.
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And a good solution for training too. I find it great for Siege, Defenders get no Explosives.
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Thnx again Mig. Hmmm, driving off a cliff Tinker
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Kewl idea! If no one is looking, a character change could be just the trick. Thnx a lot. Tinker
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Well i`ve not encountered the running on spot animation so far! You must be right, won`t even raise pistol or anything, just stands there. Tinker
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I have a little AI ussue! I have a guy with a pistol with good spotting distance, he shoot you if he see you. If you can get within 25M of him, he will disarm, cancel plans and set to captive behaviour. #What i tried to do was, every so often at a random period, he cancels captive, arms with a pistol, assign plan, then the script checks to see if he is being seen by anyone. If so, he disarms again and returns to captive behaviour! Now this all works fine. The bit that does not work is, when he randomly arms himself, if no one is looking at him, he does nothing? He just stands there with
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Hi, Silly idea as always...Can a jeep be tagged as an air vehicle and possible fly a little? Tinker
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That would be great of you Thales, much appreciated. Tinker
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Thnx a bunch. Just looks like a great Haunted House! Still...
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Hi, I was wondering about a map. Chalet Map i think it is called. GRS_Mp1 No reply from author?
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Cya around Papa, have kept up with Forums and it`s hard to continue as you see. Same here, even with LD being at $9, I couldn't put myself to another Starforce Crap again. GRAW is taking a backseat, now that there is a new crop of GR1 mods for SinglePlayer like me. Single player missions in GR1 has just opened a very large door thnx to Giweda, EDIT, Jack57 Genius
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Hey Buehgler, I see you can use the reference, but i can`t teleport the dead actor? Don`t think it is possible. *Edit* Not much knowledge on the Null actor file, but would it help out? Tinker