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Everything posted by NYR_32
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Mission #4: Strongpoint (Bunkers)
NYR_32 replied to cohda's topic in GR:AW (PC) - General Discussion
You do have it, even though it isn't in the inventory. In each bunker there is a glowing thing on the floor that looks like an explosive, you have to go up to it and the game will tell you to use the action key to place a charge. Then...ummm... RUN! -
a lot of negative posts. not so many positive ones
NYR_32 replied to Hacksaww's topic in GR:AW (PC) - General Discussion
If people do not disucss the negatives in the game how do the developers know what issues need to be adressed? I know a number of very disappointed people, myself being one of them. How do we let the folks from Red Storm (360 MP) and GRIN (PC) know what needs to be changed/added either in extra content and patches? What about future titles? If we don't discuss the negatives, and to me there are a ton in PC, how does that help anyone? If the lasting impression of the game is negative, for a big group of people (ie. TvT and COOP clans), how does that help the developers in the future? Peopl -
Can you take control of the other ghosts?
NYR_32 replied to whereismykit's topic in GR:AW (PC) - General Discussion
Nope. -
Rocky preferred the static .jpg for the forums.
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If you want to continue taking about dumpsters fine. http://www.nyrgraphics.net/images/dumpstersbs2.jpg Look similar to me, only major difference is I can actually read what the stickers say on the LD ones. You should also re-read the previous posts, the dumpster was never the focal point in John's comparsion. I even tried to illustrate that by showing a lot more than just a dumpster in the first LD screenshot I posted. Maybe I should have made the last sentence in my post bold. The LD shots are the highest settings I can run that game with my x850XT. The GR:AW shots are the
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It was published in hardcover in '04.
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One of the new features since the upgrade. Keeps everything neat and tidy if you happen to post a few times in a row. It kinda freaks you out the first time it happens!
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This thread is comparing game art, nothing more. Noone is saying GR:AW as a whole is not worth playing.
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The 4 slot Co-op limit needs sorting
NYR_32 replied to Dai-San's topic in GR:AW (PC) - General Discussion
Lets see, how many COOP tourney's have I played in? Azz Cup 2003, SR2004, AS Xmas FF, SD 2004, SR 2005, Omega Cup 2004, and probably another one or two I missed. I've been playing coop for the majority of the time I've played GR1. So yeah I never played GR1 COOP with 9 guys. The 4 limit is a major is a step backwards. Red Storm got it right with 16 players for 360... -
Here's a closeup of another dumpster. http://www.nyrgraphics.net/images/dumpster.jpg And here they are side by side. http://www.nyrgraphics.net/images/dumpstersbs.jpg I think the one on the right looks better, don't you? His shows more than just a dumpster, you forget to metion texturing, smoothness and bunch of other things.
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We used to have a chat feature, and it stopped working. When the board came back up it re-enabled and I had to turn it off, seeing as it did nothing anyway .
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The version of the Blog we have isn't compatible with 2.1.
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GR:AW is not a good example of how to utilize the PPU. All they are doing is slapping extras on top what Havok is handling. Cell Factor is a much better example of how to use it right.
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I know people with better setups than what they tested with.
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I also have jaggie at 1680x1050 and screenies to prove it. So your not the only one seeing them.
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My guess is he's hinting about the SR25 SD, seeing as the game shipped with an unsilenced version.
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A few missions in and I'm bored already. And sick and tired of checkpoints, this game needed quick saves. The wait wasn't worth it to me, unlike what UBI said last year when GR2 was cancelled. Maybe more thoughts later, but as it stands right now I'm throughly disappointed. GR4 PC (if there is one) needs Red Storm back, enough said.
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New GRAW MP PC screens and MP Q&A
NYR_32 replied to Deosl's topic in GR:AW (PC) - General Discussion
The customizeable gamemode system, and characters are only on 360. -
Looks like that was fun.
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Here's more jargon for you. Post Mod. Nothing more to see here.
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No the situation worked itself out nicely. So you needed to drop it. And DO NOT, and I mean DO NOT pull the "but if you like your job , you might consider doing it well" thing with me. This is NOT my job, I do all of my "work" for this site on my free time (and at times at great personal expense), so don't talk down to me like that. Now I suggest you leave this topic alone for good, and read the forums rules once or twice.
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You need to know when to stop. Consider this a warning. [3.12] Disruption Disruptive or persistently argumentative behavior will not be tolerated .
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Then try contacting Ubi's support. Look in the back of the manual.
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any Single Player "Cheats" (Console Codes) ?
NYR_32 replied to Spoudazo's topic in GR:AW (PC) - General Discussion
He's asking about SP cheats. And he's not the only person who likes to know them. I use them ALOT in GR1. Without knowing the dev cheats how does one debug a new mission without being shot? How does one test a complex bit of scripting without dying? SP cheats. Ask any scripter what they think of SP cheats, they'll tell you they are pretty important. So lose the high and mighty "SP cheats are for nOObs", or "learn to play right" stuff. They serve a purpose well beyond goofing off and blowing some things up on a map. -
Multiplayer Campaigne - is it planned for the PC
NYR_32 replied to chilly-willy's topic in GR:AW (PC) - General Discussion
The MP campaign your thinking of are the MP missions/maps Red Storm did solely for 360.