king1
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Posts posted by king1
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hey has anyone got a tutorial or link on map making for 3ds max 4 plz ???

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thx worm
i think i was follow a setup for 3ds max 3 before -
hi
how do i set up all the plugnis for 3d max
lol dont laugh at my question im a noob to this programe

thx !!
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hey thats one lovely grt mod


i love the swamp map lol here is my snow caves

lol i will have to do some more map modding
i forgot to put snow on the rocks and trees

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hey thx for those tips PSekula and grt im gonna go fix me some trees

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hehe lol

im trying to save for 3ds max lol i canget itin another 4-5 tyearslol

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k thx
ill check it out i am making a mappack or mod lol w/e it called with different eviroments of each map so far its been quite fun and i am learning alot it will been my first mod

and thx grt now i dont feel like
my puter anymore -
AH cool
i have photoshop pro 9 with the rsb plugin already but i cant use photoshop to its full extent yet lol

ill go search a tut for photoshop
thx grt ur a star m8 and id like to thank sleeper for that postway back
cool im gonna dosome sound editing:)
lol i got 1 more problem i have followed this tut
http://www.ghostrecon.net/html/retexture.html
a great tut ty firestarter
i have made m01 caves snowing with the ground texture as snow
, but when i try to the same for night version of caves
it comes out good, but it uses the ground texture from the snow map
i made a new ground texture for the night using photoshop renamed env file and so on
used skinner tools 1.1 to make map run run of the new named textures i have but
it still runs of the snow ground texture
i dunno why this happens

has anyone got any i deas ? maybe i need to put it in a certainfolder or something?
i can post some screen shot of the map if u want
thx
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hey grt i have done that light tut and the map doesnt load in gr game just crashes
but can u tell me more plz about opening lighting.rsb and editing it plz?
is there a tool to edit it with like the skinning tool v1.1 or something ??
thx
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hey GiWeDa heres a link to answer 1 http://www.ghostrecon.net/forums/index.php?showtopic=12619
read the post by sleeper

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ok i did a search in these and found out how to solve 1
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ok i now have made my night map and put it in my mod but
when i activate my mod it makes the original map change to night aswell
1 - how would i modify the files in my mod so it doesnt affect the orignal map ,
for example i made a night version of m01_caves
but when i activate my mod it also makes the orignal map night , i need to get the orignal day map and my night map , not 2 night maps wich i currently have lol

2 - when i make a night version of a day map
the trees are bright , and when i make a day version of a night map the trees are dark


how can i fix this so the trees are dark on he night map and the trees are bright on a day map
are there any tutorials for changing the lighting of the trees using the lighting tool? ???
can anyone shed some light on these problems plz
??
3d max ?
in GR - Map Modding
Posted · Edited by king1
HEY THX a Bunch Worm i got all the things u mentioned a apart from sound txt thing .
lol u should make that a tutorial it really helpfull
thx now im going to learn map making
hopefully the first real map i make will be the playboy masion =)
i am going to get javamans smart tools was reading old posts
and itl really help me out i hope