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Urban_Tiger

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Everything posted by Urban_Tiger

  1. If it helps out ! I haven't changed the actual .env files themselves (as yet anyway hehe).... But I have been customising the maps as they are, although with different actors, weapons and obviously placing them in different locations etc etc. I have been messing around with the Maxspot distances too though and upped some considerably .....I made them specifically to play coops with freinds online and it hasn't induced any lag at all ! As ya say tho, up the Maxspot to something like 3-400 on a clear map and it makes things a hell of a lot more interesting hehehe. Certainly makes pe
  2. Thanks for advise and info so far to those that have replied, it will certainly help in the future, if I ever "Pass Go" that is ! In the meantime.... I think I'm still stuffed lol, just realised that this version of Photoshop is "Photoshop Elements" and it doesn't look like it shares the same features of the full version, especially when it comes to editing channels . Tried using PSP versions 6 and 7.04 too and they were returning errors when trying to save the file (something along the line of restrictions of working with the file type and the plug-in causing save errors for Alpha chann
  3. Hi all, Have started to mess about with some modding finally lol. Have managed to work out how to create and edit my own Maps and am getting the idea of scripting them succesfully too at a steady pace lol, also making my own kits and so far just messing about modifying the existing weapons etc (will start to make some of my own when I overcome the following problem), but I am stuck on making the Kit Slot Icons that show whats in the Primary and Secondary kit slots in game. I have viewed the various RSB files in the RSB editor supplied on the GR CD, PSP6 and Adobe Photoshop (the latter 2
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