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Posts posted by CrowmanUK
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Whisper, you are evil, and as far as selling my VBS goes NONONONONONONONONONO, in fact as expensive as the "game" is, its stopped me from buying any more games for a good while cos they just wont match up to it.
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Ranger you did change your player number in the xml file didnt you? that was the only thing we had to change.
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no, from what I've read about this the mypatch.paa file has to be in the mission folder. Thats the way I see it anyway so if you wanted a T1.paa armpatch the mission scripter would have to script that in and you would need to select that particular unit.
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This is taken from the Bas Delta rangers readme about the armpatches
ARM PATCH TEXTURES**********************************************************************************************************************
You can select a Patch to put on the units arm, by pasting this code into the INIT field :
NOTE: The texture can be changed in mission
OR different Ranger Divisions:
this setObjectTexture [0,"\BAS_weap\unitpatch\82nd.paa"]
[end code]
Available Ranger Patches are :
this setObjectTexture [0,"\BAS_weap\unitpatch\82nd.paa"]
this setObjectTexture [0,"\BAS_weap\unitpatch\101st.paa"]
this setObjectTexture [0,"\BAS_weap\unitpatch\10thMt.paa"]
this setObjectTexture [0,"\BAS_weap\unitpatch\75thRanger.paa"]
And Subdued patches:
this setObjectTexture [0,"\BAS_weap\unitpatch\82ndsub.paa"]
this setObjectTexture [0,"\BAS_weap\unitpatch\101stsub.paa"]
this setObjectTexture [0,"\BAS_weap\unitpatch\10thMtsub.paa"]
this setObjectTexture [0,"\BAS_weap\unitpatch\75thRangersub.paa"]
OR
SQUAD PATCHES
To quickly and easily change the arm patch of an entire squad, past this line in the INIT field of squad leader:
[code]
{_x setObjectTexture [0,"\BAS_weap\unitpatch\10thMt.paa"]} forEach units this
[end code]
or (for use outside init field, requires Group name):
[code]
{_x setObjectTexture [0,"\BAS_weap\unitpatch\10thMt.pac"]} forEach units Grpname
[end code]
So from that I dont think you couldn do it with your squad logo unless it was scripted in a mission, I've not tried it though so I could be wrong, I just dont see where you can enter info like that about your player
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Well we got the squad.xml working but the armpatch sounds way over my head
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I'd love to have seen the after action report for when we completed fallujah the other day, just to see how many of the buggers there were coming after us.
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Cheers for that mate, downloading now
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Chilling was the word Ranger, chilling in a body bag about 10minutes later
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Me too mate, same time tomorrow, If I can get Alex asleep/house cleaned in time I'll be on a bit earlier. thanks for hosting Zebb

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I'm in too
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Just finished rereading Scarecrow by Matthew Reilly, and Area 7 by the same author, if you like your books fast and furious I'd definitely suggest reading them, start with Ice Station though, then on to Area7. The last Tom Clancy I read was Teeth of the Tiger, didnt enjoy that much, it never seemed to get started.
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Athlon xp3000+ @2.17ghz
1024meg ram
benchmark 5338
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If you're using an Nvidia card, right click on your desktop and go to properties, click the settings tab then go to advanced. if you then click on your graphics card tab (GeForce Ti4400) you should get a panel opening to the left. Click on the performance and quality settings and you'll see antialiasing and anisotropic filtering in the list. To get them working remove the tickbox from the application controlled box and select how much you want, I wouldnt stick them on full to start with because if might really slow your pc down. Move them up a bit at a time till you get the effect/framerate you like.
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I've played em both for a good long time and GR had me since the beginning, OFP I didnt really take to, it was a good game with a lot of depth but GR had the edge and thats where I went, But, and its a big but, while GR is great for small scale battles OFP really delivers on the large scale, there's a big community out there when you start looking and OFP editing is a doddle compared to IGOR, if I can knock a mission up anybody can. If you can get it cheap then give it a try, come and play with the guys on the GR.net server, after a couple of missions you'll be hooked, if Nightcrawler can get enthusiastic about a 4 year old game with graphics that arent as lush as GR (till you put some addons in
) then anybody will. Its definitely not a game to play on your own though, in this case the more the merrier. -
Got a creative GF4 ti4400 with 128meg of ram in it mate, and no you cant have it for the missus's computer

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I couldnt wait for the results (I'm an impatient git) so after the psu blew up I decided to get another 512meg of ram to fit at the same time and after some initial hiccups its all working nicely now with an almost doubling of framerates in VBS so instead of mid-teens I'm now touching 30+ most of the time
What you'll get with 2Gig is anybodys guess but I'd say it would run sweet as a nut mate. -
sniff sniff, I can smell somebody whos just got hooked on editing lol, isnt it a pain in the ###### when you cant get what you want to work properly
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One more little tool and then I'm done, use battleaxe to edit the scripts, it lets you edit the briefing, description.ext, mission.sqm and any scripts you have made or use.
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Some nice tools I use are Pbox, for packing your mission into a pbo file and unpacking pbo files so you can take a look at them and Comref which gives you references to all the commands with examples and makes it nice and easy to write briefings and the description files, makes adding respawns a doddle. Theyre over here
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doh, talk about teasing us, and more to the point how have you resisted throwing it straight in and testing vbs?
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Yep theres a dumb tit round every corner, you can still get in here http://www.ofpec.com/editors/CoC.php Looks like they nobbled all the index files
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Installed it and got it running and was quite pleased with the framerates but I formatted the pc and installed again and it almost doubled the framerates, I'm now getting 20-70 fps, I even got 50fps when I was standing in water with the dxdll on, how the hell they managed to get it running better I havent a clue but I aint half happy about it.

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Hallelujah, I could never figure out why you would want to crouch then stand up to make a great target when you're moving. Good job mate
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A quarter of a million posts, does that say we've got opinions or what?
Realistic mission-making
in Virtual Battlespace series
Posted
Well its all well and nice doing the odd go in and shoot stuff mission but I think we all appreciate a more well thought out mission, I'm not a mission maker by any means but I've been looking for links that might help to make missions more realistic in design. I was originally looking for good coop missions for OFP when I found the link, its not too bad is it?