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GRT

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Everything posted by GRT

  1. yea ive been talking to stalker and he seems like hes do it pretty good hes getting all the kit files done.but with 87 guns its little hard to do it by youself. 1 other thing welcome stalker to RR-RR_Stalker_Zero yea he has a clan now
  2. the scale button looks like a square and it by the arrow and the arrow going in a circle.hold it down to get the other 2 options which one is to scale it vertical and the other is horizantal
  3. im left hand i use the mouse with rough and arrows with left
  4. its been done before,but i geuss you can do it to your liking.like my friend says what ever floats your boat
  5. ok i figured it out...ty goodness...all i did was put the units centimeters.and put both the export units to inches and it worked perfectly
  6. ok i figured it out...ty goodness...all i did was put the units centimeters.and put both the export units to inches and it worked perfectly
  7. ok i figured it out...ty goodness...all i did was put the units centimeters.and put both the export units to inches and it worked perfectly
  8. i looked on there and he has his MAX units set to Inches and his export set to Inches.on when i made my guns i used metric.and for the prefences i used 1.00000(however it goes) = 1 centimeter
  9. 3ds max,adobe photoshop or paintshop pro.just might say that 3ds max cost $3,000
  10. i made some guns and exported them.made the kit files(with igor).started GR when to a map and got picked my guns but there invisable,i just went though intill i saw there names.when i went into a game they are invisable but i can shoot with them and all.anyone know how to fix it
  11. GRT

    units

    thanks i was hoping you wasnt going to say that but oh well.but i need one more thing if i collapse my gun and save it,then say if i rebooted my comp and started 3ds max back up.opened that gun it is like its grouped but only i cant ungroup it so how do i take the collapse part off
  12. yea do you know how to check your map when playing(Left Shift) well to switch players is Left Tab for default.just click on a person's name
  13. after you install DS and IT then 1.4 patch HERE you can just save it to you GR folder or anywhere.
  14. GRT

    units

    i was looking around my 3ds max and i noticed that the units were set to generic and not metric is that a problem and will it work right with GR
  15. nice swartsz very nice.but that m4 with the silencer(DOAR) its really called a stoner rifle either a SR-16 or a SR-25. got this from an airsoft site
  16. here are some other views after i smoothed it heres the url http://www.geocities.com/ifgrt/shotm203.jpg and this one is the other side: url again http://www.geocities.com/ifgrt/shotgun203r.jpg hope you like it and is there a shotgun with a m203 on it cause i never saw one - HELP do i put a point on the m203 like a muzzle flash or something
  17. yea i know about the spot but it was either that shotgun or one of those big farmer elephant guns.but if you look at the shotgun grip there is a part sorta like a R.I.S. so i was thinking it could slide on that .but for that sight problem i only saw that ones that look sorta like / that but more angle with a slide peice. but thanks for the remarks i need all them i can get
  18. i made this shotgun/m203- this is the left side of it the reciver part is alittle outta focus but i couldnt find a good side: im hosting it off of geocities so if it doesnt work paste this into your url http://www.geocities.com/ifgrt/shotgun_m203.jpg heres the righ side of it: again here is the url for it http://www.geocities.com/ifgrt/shotgun_m203_r.jpg to me any suggestions on it if i need to change anything.im all ears
  19. GRT

    texturing

    sorry cant help here the picture your talking about isnt what they make the vehical with,they have a different picture of a full vehical or make one from scratch.then when they want to texture you press M and it brings up the material editor and you put the picture in one of those balls.its hard to explain short but look at that website that spalvl said thats where i learned.
  20. yes $3000 and if you have a collage id i think it takes 1000 off.Dont think its alot thats what they made ghost recon with(the maps,vehicals,and guns).
  21. http://www.geocities.com/ifgrt/tgr-render.jpg - paste it into the url--little small ill get some better ones in a little bit
  22. yes the !Findkey! is in the Strings.txt in the /shell folder of that mod.you should see something like this for 1 - "WPN_GLOCK23"------------"GLOCK 23"(without the ----) which is in the equip folder of that mod.its names are for the strings.txt.You put a WPN(weapon)and then the name of that file.Then for the " " you put the name you want to show up in game.its mostly cut and paste for what you want to do though
  23. i always forget but do i put the units for 3ds max to metric when making a gunor do a leave it generic
  24. you should dl Ventrilo its better,Ventrilo.com.much easy to setup and much clearer.to get into someone's talking room you have to know there ip and password.which that goes for every one like Rogerwilco,teamspeak,ventrilo,battlecom all needs ip's(ive used them all exceapt battlecom)
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