GRT
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Everything posted by GRT
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no dont do that to mods cause changing a file will make it no work if you join a room with that mod..copy that mod and paste it in the same folder so it will have 2 copies and then change the mods cont. notpad to whatever you want then the gun file
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set up a shotgun that has the projectile a nade and just make the blast radius small
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from piggysons site Q: Is there anyway to get a fixed weapon that can be used on a vehicle? A:The answer to this one is no =( The code is limited to allow a moving vehicle to have a fixed weapon attached to it. There are a few options to fake having a fixed gun in a vehicle: (1.) Create a fixed gun that looks like a vehicle. The vehicle would be the base and the fixed gun would rotate on it. (2.) Create a vehicle in a map, then place a fixed gun on it. The vehicle would be part of the map geometry and the gun would be placed in IGOR. (3.) Create a treaded vehicle and use the fixed
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200x200? looks cool..i got a question though what is the detail.rsb for(ground?)
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i remember asking if i could mount a 50 on the back of a truck and someone said it wont work you would either have to make the truck part of a map or something like that but someone else should know more
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Recording REPLAYS as MOVIE FILES
GRT replied to Stalker_Zero's topic in GR (PC) - General Discussion
Argyll when your at that download screen not the one where you pick which server you want to download from but after that right click and save target as and save it to your comp... -
hehe i made a night docks map for him and we played it looks VERY awsome i must say.i might put it in my mod im working on but how do i get it so i dont have to go to mission for the game type..cause its set up for seige.....but yea nightvision works,skys dark,maps dark,GR characters show up like they supposed to on night maps so i think i did a good job
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wow how long has this forum been here
GRT replied to TheBlakeness (HotPants)'s topic in GR - Vehicle Modding
thanks to me for askin rocky...and thanks to rocky for putting it on -
change background color to like blue are something just go to like you would render or get the material list and then go to enviroment click the first black box to change the color then rerender
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thanks rocky...you shall ask and receive
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yes but if i made it server said that only means that i would be able to make the sky night and not all the textures for that map.which i changed the textures so it doesnt look like sunlight is hitting it..and the map should be in you inbox in a couple
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hey i just made a night docks map for you if you send me you email ill send it to you and you would need to send it to the other you want to play with....its all night even the sky and looks awsome
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yea hartog told me that the one that made traffic jam map.He said he makes a rectangle so he doesnt make stuff to high *EDIT* export settings for a chr at the bottom HERE
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yes use winrar CLICK HERE
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Girl's Gone Wild Skin Mod (1st all female platoon)
GRT replied to whisperxox's topic in GR - Character & Skin Modding
haha someone doesnt get out...joking just joking... -
GR characters are 215cm..and about resizing for like a m4 i just take one i already made and just resize it to that..and i can pretty much tell by looking at pictures of the sight im making if it is to big or not
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how do i change on the car reticule the 4 lines that move.Like the ones that when you run they will go out of viewing range some times.well i want the two on the sides to be thinner.Do i change the pip on the top right of igor or in the middle of the gun.txt....thanks GRT
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thanks san i was thinking that i would have to make the tube 2d or 3d collision but i didnt know which one.I have read the pdh from my IT a couple times..and that website is the same as the one in RECON i didnt see any hill making in it
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i made a map (sorta).its only the ground.I did it right and went into igor then GR and ran around for awhile.So then i go back into 3ds max and put some of the terrain to look like tiny moutain type hills...also added a big tube.When i started the map i ran around and it looks like right when you think your at the end of the map,more map starts to show.And for the hills,well i can see though a hill and look at another behind it.Also the tube that i made i can walk clear though it like if its side ways i can just walk right though it plz tell me how do i fix this stuff
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whats the use of catching them...its not really like you can stop them there is no law that says no cheating...they are just taking the fun outta the game by doing that.
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hey i opened up my roomlist.txt and put Room 1 Levels 1.0 end end then saved it but when i opend igor i made an enviroment and saved that in the mission folder,clicked file>new>cancel>clicked the enviroment and then igor closed and said it generated errors....i put a scenecenter and grouped the floor _1 and tagged the floor as concret or cement(i forget) but why wouldnt it work then
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since the platoon is down does anyone know where i can look at mike schells map tutorial EDIT and what do i put for room list do i have to add anything because i made a new roomlist.txt and just put "_1"(without qoutes)
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you get it sorted
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You talking about for photoshop. CLICK HERE - and when you open them do they show up as like square well if so go to the channels menu on the right of photoshop and click the Alpha channel you should see it then