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Republicane

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Posts posted by Republicane

  1. I had a similar problem with the silenced sniper rifle, SR-25? Guys I could hit from long range with the big .50 only flinched when hit with the silenced rifle. I think the velocity is impeded by using the silencer. Also you have to take into account that some are wearing armor, if you hit ANYONE in the head they go down. If you hit a guy in a torso and he is wearing a vest he isn't going to be as likely to go down.

    Unless you have to remain quiet, err on the side of power and use the .50 or the M98.

  2. I'd like to see missions where you have to work your way into position and paint a target and then keep the target painted until it can be destroyed.

    One thing I would LOVE to see, is say one of your operators gets hit you can radio for an evac, BUT if the area is too hot it can't fly in, or does fly in get shot down and you also have to rescue the crew (similar to what happened in Mogadishu)

    And while this is supposedly the 5th SOG it doesn't have a single mission relating to the original mission of Green Berets, working to develop a counter insurgency.

    Like when GB's linked up with the Kurdish Pesh Merga fighters in N. Iraq and 5K GB's and a few thousand KPM fighter destroyed over 11 divisions of Iraqi forces. Thats not a typo ELEVEN divisions. If you'll remember Turkey didn't allow their country to be a staging ground for US forces, so the GB's had to go in anyways to control the Northern part of Iraq.

    Also being able to pick up weapons of fallen comrades or enemy fighters would be very realistic, I hate when you have to take a out a tank or a SAM and the guy carrying your AT-4 goes down and you're out of luck. Like you couldn't pick it up in real life.

    Also GB's usually never are out in the field in standard issue military uniforms, they are notorious for wearing sunglasses, baseball caps, and clothing purchased on their own. The Green Berets on GR look more like Rangers then GB's.

  3. On the cover of the PS2 version a few of the guys are holding XM-8's a weapon which for the time being has been placed on the back burner. It was supposed to be at first a new rifle for special operators before eventually taking over for the M16.

    The rifle for the time being that select special operators will be using on a limited basis is the SOF Combat Assault Rifles (SCAR) made by the Belgian company FN. (Who does a lot of Euro assault rifles)

    Have the trusty M16 and M4 been replaced? Is there somewhere online where I can see the available wepons and secondary equipment (sensors, claymores etc)?

    scar_l-1.jpg

    ^^^^SCAR^^^^

  4. Whats up everyone, just discovered the forums after looking over some of the walkthroughs. I'm not a "gamer" at all, but picked up GR on a whim back in like June, and have been hooked ever since.

    I'm sure you guys have been through the changes you'd like to see in the new ones but let me throw in my $.02 anyways.

    -I'd love to see something where you have to set up an ambush, not so much like Stone Bell (I think thats the name) where you can only attack the tank column in one place, but where you're given a whole map up against a vastly superior force and have to look for choke points or places where the terrain negates their advantages in numbers.

    -Maybe a mission where you have to slip past enemy lines to meet with a guerilla leader to coordinate resistance, then slip back out and hit a secondary target. Along the same lines maybe where you have to get into position to paint a targat with a laser for an air strike and then fight your way out after.

    -Flashbangs and smoke grenades would be helpful as well.

    -The ability to call in close air support or artillery/mortar strikes. Don't have it available on every mission just on a few if you're going up against a force which greatly outnumbers you.

    -Also the ability to pick up weapons. It drives me nuts when I set up my teams and go out with only one sniper, he gets popped, and my whole gameplan goes out the window with it. Except make it realistic, if a rifleman picks up a sniper rifle the accuarcy of the shot goes down, and he can't carry both his assualt rifle and sniper rifle.

    There is a ton of other stuff I'd like to see and while the new game is already done I won't but its still fun to toss it out there.

    When does GR2 come out for PC?

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