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pointillist

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Everything posted by pointillist

  1. I Did find a way to change the explosion....... on the prj file there's traditionally a "0" "1" 0r "3" try using "2"....set the speed up to about 8000 and decrease the size to .00001.... You have a projectile that will tank out a tank. {weapon needs to be a (5) }. Post explosion the target glows radioactively... and the ground shakes nicely. Of course I put this into the Unreal Mod and call it a dinosaur bullet. Put the kill ratios at 12.9 and 3.9 and it will make the dinosaurs fly into the air a little when you shoot them. In Unreal I think all the enemies start off w
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