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cap2

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Everything posted by cap2

  1. wasn't sure which forum to put this in, i apologize if it is the wrong place does it matter if you use triangles or quads when modelling for GR. are there any advantages or disadvantages to using quads (i prefer working with them)? thank you in advance
  2. i'd like to do "piggyson's" tutorial on how to import character models into GR. but i can't find the files and plug-ins necessary to complete the tut. they are: Ghost Recon Character Plugins MissionPackModel_Geometry.max Eri_body.rsb Head.rsb GhostReconBones.max all the links seem to be down. any help would be appreciated thank you in advance
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