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Stalker_Zero

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Everything posted by Stalker_Zero

  1. where........where??? Oh, theres a link. ok checking it now.
  2. I thought that the weapons we have right now were going to have more options to adjust. I would have liked to pick any scope I want for the weapon. Basically I think the weapon selection screen as it is now is kinda clumsy. It just a bunch of icons. I would like the weapons seperated into weapon type. And I would like little click boxes to choose which attachments or whatever scope or sight I want on it. They are wasting space making a full gun icon for each and every option they have for them. And where is the scroll button? I really thought they were going to copy the GR1 gun an
  3. Darn. I was hoping to see a new title that would be like the next gen of military shooters.
  4. A totally new game with some modern featues.....yes. GR evolved?........no.
  5. I totally agree. *sigh* But I guess this is what we have to settle for and to make the best of it. For ol times sake I'm going to buy it. I promised I would so I'm going to buy it. It does not have the legs to last but I will try to have fun with it for as long as possible.
  6. MORE WEAPONS!! More mp and sp gametypes (SIEGE) MOD TOOLSSSSSS Options to modify gear other than weapons (uniform, other gear) What else.....talk people!
  7. Hello!!!!! ← Demo and Retail game feel exactly the same. There is no difference except for the fact you have the full game to play except for one part of a mission. Not much more to say. Weapons, well, there's the real problem I have. GR1 exceeds here in every way except for customisation. Colin had suggested that there are more weapons in the full version...still waiting for them.... . All I've seen so far is what you get in the demo: Primary: SCAR L SCAR H Mk46 MRC M99 M8 Secondary: M9 Glock M8 Compact MP5SD6 Others: ZEUS MPAR Graphics, well the graph
  8. Of course the host should be able to set how many respawns he wants. Its his server and the settings should be as flexible as possible. Thats how it was in the original why change it now?
  9. Ok dang nabbit someone start to seriously review this game including all the stuff we have been talking about from the demo. How does the retail version compare? Weapons (how many...more than demo?) Graphics Final number of maps Final number of missions Number of mp gametypes and what are they And for goodness sake somebody figure out how to mod the coop limit already!! That should only take a decent modder 5 minutes flat to figure out.
  10. Just started, and I can already say I prefer it. Remembering to give the guy who cared about his family the red lightsaber is good. ← I agree. The art of the saber was the best of them all. Heck, I enjoyed it better than some of the star wars movies.
  11. Ok, so I'm confused now. I am NOT buying an AGEIA card for this game. Its just not worth it. But, regardless of whether I have a ppu card or not are you guys saying I have to upgrade the ageia driver ANYWAY if I want better game performance? And if that is true how do I do that? AND......... and is ageia practicing to be big brother and that is why the ageia app in the icon tray is using up bandwidth? What the hell?
  12. ok so your saying the people who have the pirated version perhaps don't have all the graphics either? Are you saying that maybe the full retail version will look better??
  13. Wait nevermind. It would seem he was just fooling with some settings. this is what he says...... So there is a way you can tone it down without turning off the nv. I'm going to try this out in the demo.
  14. I just got it from a friend of mine some new info: It will be an option to turn post effect on "LOW" which he says is a good compromise. If turns out to be true I think it would be good news. Please note this is not confirmed yet. But I think its good news. I'll try to confirm this and let you all know.
  15. The point is to convince the devs that the post effect should be toned down man.
  16. for da luv of gawd OFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF!!!!!!!!!!!!!!!!!!
  17. I hear ya man. These guys beating you up in this thread.....lets see if they are still playin graw in 5 years.
  18. maybe in the army where you have unlimited man power, but not with a 4 man team. the only reason there's 4 is because the crosscom is their only advantage, without that it's 3 men, with limited support, against all those rebels. get real. they would extract asap with the package or not and another team would be inserted. ← Get real? The team that small wouldn't have been inserted for a special mission in the first place! They are trying to mimic the RTFA system I can betcha a dollar on that for sure. ← By "RFTA" I meant the Marine's "ready team fire assist" method for MOU
  19. maybe in the army where you have unlimited man power, but not with a 4 man team. the only reason there's 4 is because the crosscom is their only advantage, without that it's 3 men, with limited support, against all those rebels. get real. they would extract asap with the package or not and another team would be inserted. ← Get real? The team that small wouldn't have been inserted for a special mission in the first place! They are trying to mimic the RTFA system I can betcha a dollar on that for sure. ← By "RFTA" I meant the Marine's "ready team fire assist" method for MOU
  20. I'm not sure the "IT" can really be communicated by words. All I know is I don't have the same feeling I did when I played the original GR1 demo. I remember playing that thing for hours on end. And the countless hours I spent working on gun models for a mod and the excitement I felt over helping others make mods or the anticipation to download stuff for the game. But, I don't see myself excited over modding for this game.....unfortunately. What does that mean for the long term I don't know. I'm just hoping the full game reveals much more potential for this game. But again, I will buy
  21. maybe in the army where you have unlimited man power, but not with a 4 man team. the only reason there's 4 is because the crosscom is their only advantage, without that it's 3 men, with limited support, against all those rebels. get real. they would extract asap with the package or not and another team would be inserted. ← Get real? The team that small wouldn't have been inserted for a special mission in the first place! They are trying to mimic the RTFA system I can betcha a dollar on that for sure.
  22. maybe in the army where you have unlimited man power, but not with a 4 man team. the only reason there's 4 is because the crosscom is their only advantage, without that it's 3 men, with limited support, against all those rebels. get real. they would extract asap with the package or not and another team would be inserted. ← I think its only 4 because thats what they wanted to do for the xbox 360 version. Actually, I have no idea why they wanted to force the 4 man team on everyone in the first place. Special forces units are usually much larger. See, this game has a regular army feel
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