I dont have any 3d software. But arent the head textures only specified in the .atr file. By the wayi havent made my own unique .chr files, ive merely copied the standard ones and changed name, faces etc.
Ive managed to get to this stage already the problem is that if i chose "Friend1_dem.atr" then all demo guys that i will see will have friend1's face irregardless of whether the other player chooses to be "Friend2_dem.atr"
Hi,
After modding a few faces Ive come across a problem in multiplayer. It would seem that during multiplayer if a computer chooses a class (ie rifleman) then all other rifleman on that map will have the same face as that computer chooses ( i know this is confusing).
For example I copied the origianl multiplayer actor file for the rifleman class and just changed the faces and saved it as mp_plt1_asl2.atr i did that for all platoons. I then added this atr file to the kit restrictions list. When testing this mod if computer A chose to be mp_plt1_asl.atr and computer B chose to be mp_plt1_a