Big
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Everything posted by Big
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At what point do our high standards hurt ourselves
Big replied to Sleepdoc-iBeta's topic in GR:AW 2 (PC) - General Discussion
The demo didn't stop me from buying GRAW so that's not the solution neither in some cases (at least mine). GRAW is/was a good game but definitely wasn't the game i was expecting so i stopped playing it many months ago. By checking the demo you wouldn't see that people "wouldn't be able" to mod it, to create real missions, stealth, open spaces, .... the things i liked in GR. Simply GRAW wasn't a game for me. Nor bad nor good just not of my tastes. That's why this time i will wait months to see the direction it takes before buying it, if i do it. About the topic, i think as Pondlife -
Is this going to use Gamespy again?
Big replied to Moezter's topic in GR:AW 2 (PC) - General Discussion
Yes, people cant play ArmA for 2-3 days now, cause of the Gamespy problems. They cant see the servers list. Only joining by IP u can join a server. -
We Did It! finally beat the demo
Big replied to mwgfghost's topic in ArmA / Combat Operations - General Discussion
the sounds are not an strong point on this game but there are already 2 sounds addons which change most of them. BTW, congrats u beat it -
ArmA English version Question
Big replied to SCO Spyder's topic in ArmA / Combat Operations - General Discussion
Not sure, but i guess the 505 version (v1.04) was out on February 16th and the patch (v1.05) was going to be released by the end of the month, but they had some problems and it was released on March 2nd. So i expect something like that if there is any new content on the NA release, by looking to some SS it looks like it will, around 2 weeks with different versions till a patch unify all of them. EDIT: If u check this news: http://www.armaholic.com/page.php?id=1076 Reading what Maruk says u can find: I guess i was right, NA releases at v1.06 and a later patch v1.07 to unify all ve -
ArmA English version Question
Big replied to SCO Spyder's topic in ArmA / Combat Operations - General Discussion
In fact, it was like ArmA English being at 1.04 and the rest at 1.02 and lower. Then, after some days they released the 1.05 patch to unify all. So i expect something similar: NA release at 1.06 and some days later a 1.07 patch to make all games compatible. Actually 2 patches (one smaller to fix some bugs the NA release may have and another big which adds the "possible" new content the NA release will have to the rest of the world + the fixes). -
Too Realistic For Me
Big replied to mwgfghost's topic in ArmA / Combat Operations - General Discussion
I didnt try the demo, but its not a SP demo so the mission is meant to be played on coop. About the lag i guess its the server u were playing one. About accuracy i guess u are used to GRAW and it takes time. The weapons, the aiming, ... are different, just practice. -
ARMA BLOWS GR AWAY..THERE IVE SAID IT.
Big replied to Lightspeed's topic in ArmA / Combat Operations - General Discussion
I don't see that the controls are so hard. I'm using default ones but the changes i made between enter, spacebar and middle mouse, to be able to use the last one with ventrilo comm program. -
Dont get me wrong Probably didn't chose the right words, my fault. (spanish piggy here) I think that there wont be more than 4 players in SP campaign, about coop i dont know. But who knows, if they would release any info all this wont happen, trying to assume is hard.
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Or not Colin Maybe there are more characters available, but u have to select 4 at the starting point (actually 3 + u as leader). Why did the pics only show leader and 3 soldiers? So don't run so fast, just wait till they release any info and don't try to assume anything.
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Ghostaholic.com link: M4 Mod v1.1
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Write Ubisoft's GRAW2 PC Delayed Press Release
Big replied to Rocky's topic in GR:AW 2 (PC) - General Discussion
We are sorry but we have to delay the release of GRAW2 for PC. This is cause we have put so much GHOST back in the game that we have lost them. More info to come in next weeks. UBISOFT 18/03/2007 -
How does one activate mods in ArmA?
Big replied to silent_op's topic in ArmA / Combat Operations - General Discussion
U made few mistakes First in the launcher the directory is not Addons, it would be the name u give to the main folder. U create @mymod and @mymod\addons (where u place the .pbo) folders, but in the launcher the directory u have to add is @mymod. U dont have to add c:\....... just the name @mymod After u added the mod, in the main window u have to check the mod u wanna launch: And then launch the game for MP or SP. -
Army Special Forces skin
Big replied to JTF-2's topic in ArmA / Combat Operations - General Discussion
Not yet i guess, they have to release the modding tools yet. They said they would start on these tools after the 505Games release and they would release them during the next few months. Anyways looking forward for some SS -
How does one activate mods in ArmA?
Big replied to silent_op's topic in ArmA / Combat Operations - General Discussion
They work here, and i have an AC97 onboard one and i can check the sound is different on those mods. To check if that works u could use any other addon, some units one, and check if they appear in the editor after launching the game -
How does one activate mods in ArmA?
Big replied to silent_op's topic in ArmA / Combat Operations - General Discussion
u have to launch the game with -mod=NAMEOFTHEFOLDER in the shortcut, or u could use the ArmALauncher by Kegety's. there u can select what mod to launch, first u have to add it in the options of the program. I use that program, its really nice and since im only play in armaholic server or few others its nice cause i can add them to the MP server list and directly start the game. Also in the options check "skip splash screens" and when u launch the game u wont have to watch the intro movies anymore. If u have more Qs just ask here or at armaholic.com. I hope i was clear enough EDIT: -
Army Special Forces skin
Big replied to JTF-2's topic in ArmA / Combat Operations - General Discussion
There are 2 sound mods: Check them at armaholic here: FDF sound pack Authentic sound & weapon Mod (sound - only) -
In Spain 29/3/2007 and 19,95€ (cause of CodeGame policy from UbiSoft here) and GRAW1 at 4,95€. Anyways im sure in Spain wont hit at same time as the rest of Europe, its always the same (but i dont care, maybe with time i buy this game)
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while we wait for this patch u can check a new video, this time showing the freeaim and how it works now with trackIR: http://www.armaholic.com/forums.php?m=posts&p=2696#2696 its just a quick one so dont expect same quality as the other but .... still a good one.
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my guess would be that it'll be ready for dl when the 1.05 patch is comming out, witch probably should be tonight or tomorrow, since they said late feb.... the patch 1.05 was delayed probably till friday as they said: http://www.armaholic.com/page.php?id=849 Check that news at armaholic and dont forget to take a look at the video showing the new ironsight movement, the link to it its in the same news.
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If u need some help D: first "te" at the end of a verb cant be used like chinga te its chingate, all together. BTW chingar is a word mostly used at latin-america not in spain (though it exists). In spanish it would be "Que te jodan", notice this time "te" in front of the verb goes separated . Nice spanish lesson. el loco putas has no sense at all WK. Now seriously, Rocky if u need some help im willing to do it. U can type a message and ill translate it for u, use PM or whatever.
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Ghostaholic.com link, for those having problems like me with FileFront : PGS Embassy
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Ghostaholic.com link, so people can get it easily: DÃa de los muertos BETA PS: its DÃa and not Dia. Finally i can teach someone something