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BrandonKappel

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Everything posted by BrandonKappel

  1. Group: <Default> Comment: Check Rockets Trigger Event: 4 second(s) elapsed. Responses: Allow this block to be reactivated. Continue executing responses if ((The number of anit-tank rockets available to player platoon) is less than (The value of enemy tanks)). Display "Not enough AT rockets!" and register mission failure. Group: <Default> Comment: Set Counter Trigger Event: The simulation is starting. Responses: Set enemy tanks to 3. Group: <Default> Comment: Tank 1 Gone Trigger Event: Tank 1 has been destroyed. Responses: Decrement enemy tanks. Group: <Default> Comment: Tank 2 Gone Trigger Event: Tank 2 has been destroyed. Responses: Decrement enemy tanks. Group: <Default> Comment: Tank 3 Gone Trigger Event: Tank 3 has been destroyed. Responses: Decrement enemy tanks. Does this make sense? It should work, let me know if it doesn't. Good luck.
  2. PM it to me and I'll be gald to help you.
  3. Hey everybody, I'd like to invite you to AirborneJoe.com, a military forum that is still rather small and is looking for more members. AJ's is a great site with people willing to answer any questions you might have. Whether you're a Veteran, Active-Duty Servicemember, or a Wannabe you will find the site very useful while the members are all excellent people. AJ's is not like the other military forums floating around such as mil.com and others, it is composed of fewer members that are actually willing to help or talk to you without smoking you first. So if you're in the military, interested in joining, or a veteran come check it out and stay around for a bit, you'll love it. There are also two great tribute videos up for download. There may not be many members yet, but everyone has to start somewhere right?
  4. So true...and FUNNY!
  5. What about some "different" weapons? Like swords, throwing stars, knifes, molotov cocktails, bombs camoed as everyday things, etc... Awesome spotting scope by the way!
  6. Wildcat has made a good template for an Urban camo. I think I found it in one of the Sticky threads. Let me know if you can't find it and I'll dig it up.
  7. Thanks alot, I'll try it when I get home.
  8. There is some program on my computer. I have no idea how it got on there. Its called Zeno and it sends pop-ups constantly, all the time, whether I'm on the internet or not, some are just regular BS and some have adult content. This is a major inconvenience, has anyone run across this program? Does anyone know how to get rid of it? PLEASE HLEP ME!
  9. Sounds like this mod is shaping up nicely natsanwa. You have some great help with those two modders, can't wait to see the final product.
  10. Make the IT maps woodland since you use the same BDUs anyway, and then tag the snow maps as jungle and replace your jungle BDUs with your snow one's. Make sense?
  11. Is Chems's Lynx Wreck just a model or is it tagged as a vehicle. If its a vehicle it won't be hard to do.
  12. Hellz Yeah! Thanks for the release, I'm off to d/l with my super-slow speed dial-up internet. GOD BLESS YOU ALL!!!
  13. If you're doing some low poly enemy weapons and get bored, could you make a few more for me? (I know I ask a lot ) SKS (with basic 5rd fixed and 40rd detachable mags) A few AK-47 varieties and any other weapons terrorists would use
  14. LAZY??? LAZY??? How the hell can you be LAZY when you're talking about the finest fighting organization in the world, the United States Marine Corps. LAZY???
  15. LOL! Good to here you've allready made a P90. Sounds likethis mods gunna be a big one. Just hope I can get some high speed access to download it. Its sounding and looking great. Good job natsanwa.
  16. Disable AutoEnd No Players or something like that
  17. My bad Rebar, I forgot. I'll have to d/l your mod again.
  18. Looks like this will take a little time. Thanks alot, I really appreciate it.
  19. Awesome, thanks for the link, I'll have to read some of these.
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