Dai-San
Members-
Content Count
494 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Calendar
Everything posted by Dai-San
-
Man you lot make life difficult Built into XP is a wonderful little utility called File and Settings Transfer Wizard. It's under Start > All Programs > Accessories > System Tools Just run the wizard and say it's your OLD computer, then select which files you want to include (great thing is you can include Outlook.pst, favourites, desktop everything. The only thing it wont do is transfer the actual programs ie Office, Games etc though it does transfer the settings). Once it has completed you have a SINGLE file in a folder you chose that is basically a backup of all your se
-
Hmmmm drifts into dream sequence Vox*BDA* sitting at his PC alone "Just click the damn icon" "No, you know I don't like it" "Just do it you damn ###### I need to kill something" "You know that really is a bad attitude" "I'll show you a bad attitude in a minute" "Careful of our blood pressure, have we taken our tablets today?" "Aaargh, just start the damn game, you know you love it" "No" "Yes" "NO" "Yes" Gah, damn Icon limit
-
Personally i'm looking forward to the release of TF2 as much as Episode 2 and you get Portal as a bonus to, man you gotta love STEAM. If TF2 is as good as it sounds in this months PCZONE then it's gonna be a mighty fun TEAM game.
-
Try Here my friend.
-
Why GRIN and UBI got it all wrong....
Dai-San replied to Vox*BDA*'s topic in GR:AW (PC) - General Discussion
The thing about AA is that it's going to be as far removed from [GR] as GR:AW is. The thing wrong with it from my point of view is it's just TOO big. Vehicles, miles of landscape that will take an age to cover unless you get a lift or drive yourself. I know thats what some people want but tbh some people moan [GR] was too big, ages spent covering ground between objectives etc, personally i felt, size wise it was just about right. My main hope is that AA will have smaller mods made that allow large open spaces but small enough not to need vehicles. -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
Amen that man, a sad indictment on the corporate mentality overshadowing what was once a creative and inovative industry. The idea of what players actually want has been overshadowed by the holy dollar -
Why GRIN and UBI got it all wrong....
Dai-San replied to Vox*BDA*'s topic in GR:AW (PC) - General Discussion
New crowd? I'm as old as dirt in GR1 years.. (since the demo) Currently those who like it are the one's that like TDM and team vs team games. Those that don't are old timer co-opers. I agree with you 100% ROCOAFZ. The unfortunate thing is that it is the Old time Co-op players that have kept the GR franchise alive for 5 years. The TvT and TDM side died a while ago in GR but the Co-op was still keeping the name alive yet it's us that got shafted -
Like you would understand it anyway !!!! That was sarcasm btw so don't get all bent outta shape
-
do you want me to come over to your house and double click the game icon aswell? seriously, that you press "multiplayer" instead of "singleplayer" when playing firefight sets you off?, give me a break. Willie, you have to understand that YOU, ie GRIN called it [GR] Firefight etc and in [GR] you could play any mode with AI backup. I think his point is that you can't have AI in the GR:AW version.
-
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
I love all these Glass half full analogies etc but they are slightly misleading. More accurately (and this is purely from my point of view) it went something like this. Hey here's a glass... Yeah I know it's only half full but by the time you have drunk that half we will have filled the other half so it will basically be like you had a full one. Kewl I think and start to sip. After playing through the SP (which I don't really enjoy) and getting bored of the 4 player Co-op with it's miriad problems I start looking at my quarter full glass and getting worried as no more has been pour -
Basically yes. You have two options, 1: Play [GR] (and I use the term lightly ) Firefight or Recon online and you can either play it by joining an existing server and playing with other people as your teammates or hosting your own. 2: Play [GR] (as above) Firefight or Recon by creating your own Lan server and playing it alone. Either way you cannot have AI backup.
-
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
See this IS an Has been part of the problem all along. Every time a discussion starts about Co-op it starts to get muddied by people mentioning TvT modes and SP modes and Recon and Firefight. This thread though it has evolved from the original post, is still about (draws a deep breath) MISSION BASED Co-op and the 4 player limit. Is there ANY chance we can understand that at all -
GRAW Nominated for 8 British Academy Awards
Dai-San replied to REDMONSTER's topic in GR:AW - Xbox 360
Though I feel certain aspects of GR:AW for the PC are worthy of nomination (Audio, Graphics etc) aren't all those nominations for the Xbox 360 version? -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
Kurtz (and I will state this now so there is NO chance of it being misread, YES I am amazed at your total lack of understanding) did you actually read ANY of the previous posts ?????? This WHOLE thread is about the blo0dy Modded Co-op missions like those produced from IGOR and the lack of them in GR:AW. Gah! Truly... I give up -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
You know the reason for that? Because basically if you look at the whole thread then his post is the most distrespectful of the lot. Up till that point a decent, flame free discussion was taking place. Then a CEO of a company steps in and starts throwing TROLL comments around because people are stating an opinion he doesn't like. On the other hand, of course, I'm sure if someone was calling -you- a liar, you wouldn't consider that post particularly disrespectful and you'd naturally respond with kindness and graciousness... If you're going to hate, at least don't let it be blind hate. -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
For Tournament play that would not be a big issue as the missions were released at the last minute anyway so that they could not be practiced by teams beforehand. For anyone wanting to run a public Co-op server this could be a problem because as you say, on serverside missions you could just upload the new script and no download was needed. For those unsure. Using the [GR] editor you could script missions and as long as you only used the original files (ie skins, vehicles, models etc) you could then just upload the actual mission parameters to the server and it would become available for -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
As i said before. With clever scripting...setting up a mission coop would be possible. What kind of missions do you want and i can tell ya if it might be possible since ive played around with the scripting a bit with the Beta. Ok, in it's most basic form a typical [GR] Co-op mission would go something like this. Hmm see this is so hard because as [GR] was written for this gametype even before the mission started you had the briefing screen which allowed you to best choose the equipment needed to complete and get an idea of what you faced. Anyway, I digress. Team Inserts. P -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
As i said before. With clever scripting...setting up a mission coop would be possible. What kind of missions do you want and i can tell ya if it might be possible since ive played around with the scripting a bit with the Beta. Ok, in it's most basic form a typical [GR] Co-op mission would go something like this. Hmm see this is so hard because as [GR] was written for this gametype even before the mission started you had the briefing screen which allowed you to best choose the equipment needed to complete and get an idea of what you faced. Anyway, I digress. Team Inserts. P -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
You know the reason for that? Because basically if you look at the whole thread then his post is the most distrespectful of the lot. Up till that point a decent, flame free discussion was taking place. Then a CEO of a company steps in and starts throwing TROLL comments around because people are stating an opinion he doesn't like. On the other hand, of course, I'm sure if someone was calling -you- a liar, you wouldn't consider that post particularly disrespectful and you'd naturally respond with kindness and graciousness... If you're going to hate, at least don't let it be blind hate. -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
You know the reason for that? Because basically if you look at the whole thread then his post is the most distrespectful of the lot. Up till that point a decent, flame free discussion was taking place. Then a CEO of a company steps in and starts throwing TROLL comments around because people are stating an opinion he doesn't like. I'm still cornfused When you [GR] guys say "coop" do you mean campaign style coop only and NOT Recon & FF? This may sound dumb, but do you consider "Recon" as "Recon," "FF" as "FF", and "Coop" as "Coop"? Basically yes m8. The commonly held opin -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
I don't get it (nothing new there)! You [GR] guys are talking about coop with the original SP objective-based missions, correct? IF SO, am I the only one that thinks the original SP missions would be too easy with > 6 (really, 4 is sufficient) people? A while back didn't people post in these forums how they defeated every coop mission using pistols only? If objective based coop missions can be created (Recon w/ objectives) that allow for >4 people, isn't THAT problem solved? If Objectives are added to the Recon mode then that then becomes the Mission based mode which is stuck -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
Co-op Firefight mode has increased player numbers from 4. Co-op Recon mode has increased player numbers from 4. Co-op Mission mode is still stuck at 4 unfortunately. This last one is the real killer for [GR] Co-op players as we wanted at least the [GR] number of 9 (preferably more) for good old Co-op tournament play ala Stealth Recon etc. -
So Srry to all of the COOP players out there
Dai-San replied to zeroalpha's topic in GR:AW (PC) - General Discussion
Zero, you have nothing to apologise for, you were given information (from the horses mouth) that was false, plain and simple. As our representatives you were honour bound to pass on said information which you and Colin did to everyones delight. It was purely my own cynicism (25+ years in the computer/software industry) that lead me to doubt the Co-op claims once the beta came out. Unfortunately I was right (believe me you have no idea how much I wish it was the other way around too). My main feeling (as I explained on the phone) is not the disappointment at not having the 'Next Genera