Kafee
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Posts posted by Kafee
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Well maybe not the end. You'll have a couple of my sounds included in a mission by RR_GRT.
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gulf01, have you read the Credits.txt? In it you find the reason. Listening the same weapon sounds over and over again twisted my sense of humour. The next version, when ever I'll make one, won't have these strange sounds.

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Hello,
first,i beg your pardon for my bad english.

I love your pack,Kafee,great job !!!

I found a little problem with the AN94 and the "three-shoot",
i dare say that "w_aks74u_ts.wav" is corrupt.( ... my english ...
)this little suggestion because you are a perfectionist.

Thx for your mod,bye.

Hello engagé Baleine,
The AN94 is a russian assault rifle with a special ability to shoot 2 rounds almost simultaneously when firing bursts. That explains the w_aks74u_ts and w_ak74_ts.
The 74_ts is for AN94 without GP25, and 74u_ts is for the same weapon but with GP25 attached. This creates a problem when for instance playing Band of Brothers with my sounds, as the AKS74U has 3 round burst.
I do not how how to edit these sounds to work correctly, but because there's no AKS74U in GR for the player to use I thought this wouldnd't be an issue.
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Now I can concentrate on my ghillie-suit

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Yes, you have to download 6.1 even if you have 6.0.
Just curious, do you like the new m82 sound? I'm beginning to have doubts as I never really tested it that much.
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I believe they use AK74's full auto sound. Otherwise I'd do new sounds for them too.
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Here is the 6.1 with installer! I hope this makes things more simple.

The changes are listed during the installation.
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Thanks for the link SnowFella. I now got the installer working properly,
so here is the brand new 6.1 with installer!
I tweaked the M82 a little as SC requested but it's authentic sound so I didn't do much for it.
Your feedback is welcome!
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Could someone tell me how to add the GR registry key to the Click Install Creator to find the correct path for Ghost Recon?
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I will soon add a version with installer and some instructions. I'll use that opportunity to change some sounds too.

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No uninstaller. This was supposed to be installed into Mods -folder as a individual mod. You're not supposed to overwrite anything unless you want to listen the sounds in multiplayer also.
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I like the idea of chancing the reticle colors, reminds me of rainbow six. Maybe the colors should still be more alike with different classes if you want to show the classee this way. Green - red is all the way from one to the other end. Also I found the weapon icon colors a bit too dark.
The new Threat Indicator is very nice.
I'd like to see this idea brought forward with more simple palette.
Also it would be nice if someone made a reticle more simple and without the moving parts. The way that the extact center point wouldn't bee too easy to spot. I always liked playing RvS without reticle.

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I'm having trouble getting anything out of FilePlanet. Does anyone else host this file?
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Is there any other place to download these mods than FilePlanet?
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Install this over the old Kafee Soundpack -folder in the Mods -folder.
Should I should add a installer with instructions?
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All is redone with the following exceptions:
-explosions on ground
- Mp5, Bizon
- M60
That's what I can think of. In any case I redone almost all of them.
Loot, none taken.

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the enemy death screms sounds weird..alittle like a fake ouch.

I added them for fun.

You can delete them from the sounds folder if you want.

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I've completed the work on my sound pack's sixth version. It has by now become a Total Firefight Sounds Conversion and almost every gun should sound distinct and decent. There might be a little patch coming some day though.

I hope you like these new sounds!
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The 6.0 is not yet finished, but will be soon. I'll let you know when it's done.
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New with 6.0 will also be some new death screams for ossetians and russians. Ehh... They'll be something you've never heard before.

The way things are I'll probably add the URL here on saturday evening.
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Very nice sounds Burke! I especially like the ppsh41, mp40 and thompson.
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I have listened a lot small arms fire both in- and outdoors. Outdoors without hear protection also.
I agree that when recorded they don't have lots of bass, but when you're there standing next to the shooter or behind him, you can feel the blast. The feel-part is what I've mostly tried to achieve, the sound from shooters perspective. Of course I have had to take into concideration that some sounds are heard from distance so I've made a sort of a mixture of them.
I've also tried to make the sound reflect the recoil of the gun. The lower the recoil shorter the echo.
Kafee Soundpack v6.0
in GR - General Mod Topics
Posted
I forgot to upload the new link to the soundpack when the domain name changed. Here is the new link: Soundpack 6.1 Installer