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About Dodger

  • Birthday 19/12/1962

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  • Location
    Space Coast, Fl

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  • Favourite Ghost Recon Mod.
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Dodger's Achievements

Recruit - 2nd Class

Recruit - 2nd Class (3/13)



  1. Another good source of intel is your unit CSM and 1SG. Off course since deployment will not occur till 2008 they may not have any info for you yet.
  2. Depends on when they deploy. Completing OSUT is a good thing, but it takes time to work a new soldier into the unit so they might decide to leave you behind.
  3. Since you have not completed training and are not integrated into the unit they will more than likely leave you behind as part of the "rear detachment". When a unit deploys they often have to leave some behind, people who have school dates, are recovering from injuries (not just combat type, people still fall in the shower and what not) or for other reasons are unable to make movement.
  4. The finial team has played and pending finial review the standings are listed below. HOR GsTA PXS Gimp’s SOG QCM TEK 101st REM Cent MS GR 22ns SAS NH IAM TAW The scores for Mission One came back to act as tiebreakers for a few teams after all. Three challenging missions that did not see a lot of points, and quit a few negative scores. It was exciting to see the teams move out and execute their plans, and to see them react when the plans went south on them! For those of you that just like to hurt yourselves, the SD and 9MS missions will be up and running without any passwords and the Alpha mission is in rotation over on their server. 9MS : +SD : Alpha :
  5. Don't worry about that. When I joined up in 81 I was about the same as you, by the end of my first year I bulked up to 165 and then got to 185 by 84. When you need the muscles you will grow them, the wonders of youth.
  6. You could also place allied captives in hostage mode on the map where you want sensors. Anything they see will show up on the map.
  7. For Coop you can assign the player in Alpha One slot the variable of "Leader". Set a zone around the spawn-in zone so that when a character is spawned they will be made invincible and teleported to within 5-10 meters of "Leader". Then after a few seconds make normal and game on. I have never worked with TvT so do not know how to do that, maybe "Leader1" and "Leader2" variables and zones? Of course if Alpha One is lost then everyone will spawn back at the beginning with him.
  8. For the next five hours and 45 minutes, yes.
  9. Mission One Briefing and teaser up: Tourney Website
  10. I too sufer from a cable conection and every afternoon when all the kiddies get out of school and log on to myspace the speed goes down to nothing. It is so bad that between 3:30 and 5 I just stay offline.
  11. If you can not find him here, this is the place to grab him: http://www.warofinfamy.com/forum/index.php?c=10
  12. Alpha Squad, Special Detachment and Nine Man Squad present the 2006 Community COOP Ghost Recon Tournament. Each squad has made a challenging mission using different MOD’s. Sign up starts 8 December with Mission One play starting 5 January 2007. Watch this thread and the tournament site ( http://specialdetachment.org/tourney2007/ ) for further announcements.
  13. Anyone still interested or have we all moved on?
  14. I have been out since 96, but when I left you had to secure your personnel weapons in the arms room and it takes an act of GOD to get it out. In 91 I was a unit armorer and we had an LT that brought his 9mm to Korea. The only times he got to see it was if he was the officer conducting the inventory check.
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