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Posts posted by 2nd Ranger
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For anyone who thinks they might like ArmA, I strongly suggest downloading the OFP demo. That will give you a rough idea of what the gameplay will be like, though ArmA will be much more streamlined with more features.
Mission-wise, you can do whatever the hell you want. That really isn't a problem.
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This is why it is a shame that some people might have stopped playing OFP after being turned off by the graphics.
Give it a chance, and eventually you realise that you can do pretty much whatever the hell you want with it. Airstrikes, fast-roping, HALO, all that stuff. Then you have the enhancement mods that upgrade the effects and AI.
Just yesterday a mod was released that not only makes the effects better, but improves the AI to such a degree that they will drag a wounded comrade to safety, then administer medical aid.
ArmA may not look as good as some of the other games being released now (though I think it still looks pretty damn good), but most of these games simply do not have the replayability and modability of the Flashpoint series. This is why the OFP community of both players and modders is still bustling after five years. Not even Ghost Recon can compare.
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He also needed a stuntman to do running scenes for him, because he has big flat clown feet.
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i bet foot soldier combat will be non-existant in this game. whatever you see in the videos is just marketing. unless your weapon of choice is an Abrams, Apache or a Mig - you're gonna hate the gameplay.
This is quite possibly the dumbest thing I have ever read on the internet.
For everyone else, please observe this video of two AI soldiers using
during a fight. You can now also hear things the enemy say to each other over their radios. -
cut it from that GAYme
I can't believe you just did that.
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Some guy posted these videos on the BIS forum.
Sahrani SF blowing up building
This game looks so ###### awesome.
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I think it will be great. It is going to be alot harder and grittier, with more visceral violence and character (blah blah character blah, I'm only interested in the killing).
Anyway, reviews have been good.
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Yeah, real unusual. I'm sure the fact that he is in the process of appealing his death sentence had nothing to do with those comments at all.
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Dude, it's totally not out until the 17th.
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They totally stole that bit from The All New Adventures of Mr. T.
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I think the solution to this problem is to stop cheating.
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Is all that stuff about Waldo just filler, or is the idea to actually do a Waldo-style picture by hiding that ronin image in a crowd of people?
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Jchung is obviously a government shill.
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Oh and Ranger ... it wasnt Thermite, they duck taped woodpeckers to the pillars and over a period of a week drip fed them speed ... god you people are sooooo slow on the real information
You know, that is only marginally less believable than what I just read on some CT website just now:
The only way to reconcile ab analysis inclusive of the 4 Glaring Inconsistencies is that the thick coatings of the rebar of the cast concrete support core and foundation were actually made of plastic explosive C4.
Wow. Nuts.
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Their own video they provide shows CLEAR evidence that this was not the case. If indeed the fire was almost out and smoldering as they claim, then why does a HUGE ball of fire billow out as the building starts collapsing?
That was the thermite, dummy!
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That's just multiplayer though.
If you were talking about single player, put this in the Init line of your player
this addeventhandler ["hit",{this setdammage 0}]
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Do you use Description files?
In that text file, you just put
respawn = "Group"
respawndelay = [however many seconds]
Group means that you can respawn as long as you have characters left in your squad. I think 'infinite' is an option, but I can't remember.
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Nah, I blew them up no problem, I was just wondering if the rest of the squad was supposed to do anything about it.
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The TL did usually tell us all to target the ammo, but the other soldiers didn't do anything about it. I take it the demolition is down to the player?
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The search and destroy mission seemed quite good from the brief play through I gave it. The only thing that bugs me about SEB is their pathetically inaccurate weapons. I know why they chose to make the weapons HD, but it is really frustrating when you are desperately trying to hit Charlie while his ECP AI has little trouble putting one between your eyes.
Sometimes when we made 'Nam missions, we used a weapon pack that came with these units. I don't think you can get them seperately.
Also, I don't know why this happened, but at one point when my team had made it into the village, the Team Leader ordered the squad to target and kill him, which they obligingly did.
I could barely play the defend mission because there was too much going on for my pathetic PC to handle, but it looked fun.
Overall, playing those missions made me want to go back and finish all the Vietnam missions I started but didn't finish.
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The thing is though, i get the feeling that Bohemia were screwed by Codemasters in someway and that they broke away leaving the OpFlash2 name behind and set up their own production house again. This explains their late and difficult attempts to find a publisher
Welcome to the Armed Assault forum.
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You are damn skippy.
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Holy crap, you people make me want to dig out my eyes with an ice pick. In fact, that isn't such a bad idea. OH JESUS GOD IT HURTS BUT IT IS SO TOTALLY WORTH IT

AA is looking really dull
in ArmA / Combat Operations - General Discussion
Posted
1.5 to be exact.
This is exactly what ArmA is. An update of OFP. The developers never claimed it was anything else.
Please check out the Game2 forum in this BIS section.