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Everything posted by 2nd Ranger
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Screenshots
2nd Ranger replied to CrowmanUK's topic in ArmA / Combat Operations - General Discussion
.sqs files are scripts. He ran a camera script that lets you take wicked awesome shots. Also, I think I read somewhere that to have Depth of Field enabled, you need to be running your overall game settings at 'high' or 'very high'. -
While we're looking at alternate viewpoints; I find it interesting that in all videos like this, including the one in the link and the one just below it on that page, the 'victim' always provides us with a running commentary of what is going on. "I was leaving this place, you stopped me, you are abusing your power"; "You are physically forcing me out of my car". Then, inevitably, "You are violating my constitutional rights"; "This is your Patriot Act."
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Armed assault 3rd person view?
2nd Ranger replied to ROCO*AFZ*'s topic in ArmA / Combat Operations - General Discussion
Turn it off in server options. Bam. -
AA is looking really dull
2nd Ranger replied to Poita's topic in ArmA / Combat Operations - General Discussion
1.5 to be exact. This is exactly what ArmA is. An update of OFP. The developers never claimed it was anything else. Please check out the Game2 forum in this BIS section. -
For anyone who thinks they might like ArmA, I strongly suggest downloading the OFP demo. That will give you a rough idea of what the gameplay will be like, though ArmA will be much more streamlined with more features. Mission-wise, you can do whatever the hell you want. That really isn't a problem.
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This is why it is a shame that some people might have stopped playing OFP after being turned off by the graphics. Give it a chance, and eventually you realise that you can do pretty much whatever the hell you want with it. Airstrikes, fast-roping, HALO, all that stuff. Then you have the enhancement mods that upgrade the effects and AI. Just yesterday a mod was released that not only makes the effects better, but improves the AI to such a degree that they will drag a wounded comrade to safety, then administer medical aid. ArmA may not look as good as some of the other games being re
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He also needed a stuntman to do running scenes for him, because he has big flat clown feet.
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This is quite possibly the dumbest thing I have ever read on the internet. For everyone else, please observe this video of two AI soldiers using during a fight. You can now also hear things the enemy say to each other over their radios.
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I can't believe you just did that.
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Screenshots
2nd Ranger replied to CrowmanUK's topic in ArmA / Combat Operations - General Discussion
Some guy posted these videos on the BIS forum. Looking at Tank Shooting guy in eye Sahrani SF blowing up building Blowing ###### up This game looks so ###### awesome. -
I think it will be great. It is going to be alot harder and grittier, with more visceral violence and character (blah blah character blah, I'm only interested in the killing). Anyway, reviews have been good.
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Yeah, real unusual. I'm sure the fact that he is in the process of appealing his death sentence had nothing to do with those comments at all.
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Dude, it's totally not out until the 17th.
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They totally stole that bit from The All New Adventures of Mr. T.
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I think the solution to this problem is to stop cheating.
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Is all that stuff about Waldo just filler, or is the idea to actually do a Waldo-style picture by hiding that ronin image in a crowd of people?
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Jchung is obviously a government shill.
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You know, that is only marginally less believable than what I just read on some CT website just now: Wow. Nuts.
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That was the thermite, dummy!
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game?
2nd Ranger replied to Noraf's topic in Operation Flashpoint: Cold War Crisis - General Discussion
That's just multiplayer though. If you were talking about single player, put this in the Init line of your player this addeventhandler ["hit",{this setdammage 0}] -
game?
2nd Ranger replied to Noraf's topic in Operation Flashpoint: Cold War Crisis - General Discussion
Do you use Description files? In that text file, you just put respawn = "Group" respawndelay = [however many seconds] Group means that you can respawn as long as you have characters left in your squad. I think 'infinite' is an option, but I can't remember. -
game?
2nd Ranger replied to Noraf's topic in Operation Flashpoint: Cold War Crisis - General Discussion
Nah, I blew them up no problem, I was just wondering if the rest of the squad was supposed to do anything about it. -
game?
2nd Ranger replied to Noraf's topic in Operation Flashpoint: Cold War Crisis - General Discussion
The TL did usually tell us all to target the ammo, but the other soldiers didn't do anything about it. I take it the demolition is down to the player? -
game?
2nd Ranger replied to Noraf's topic in Operation Flashpoint: Cold War Crisis - General Discussion
The search and destroy mission seemed quite good from the brief play through I gave it. The only thing that bugs me about SEB is their pathetically inaccurate weapons. I know why they chose to make the weapons HD, but it is really frustrating when you are desperately trying to hit Charlie while his ECP AI has little trouble putting one between your eyes. Sometimes when we made 'Nam missions, we used a weapon pack that came with these units. I don't think you can get them seperately. Also, I don't know why this happened, but at one point when my team had made it into the village, the Team -
New US Forces Trailer
2nd Ranger replied to silent_op's topic in ArmA / Combat Operations - General Discussion
Welcome to the Armed Assault forum.