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Everything posted by 2nd Ranger
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A flashbang through the window = the AI surrender
2nd Ranger replied to Tollen's topic in GR War Journal
Yes, the map is D06, but the mission is mine. -
^ Was blacked out real good. By the geese.
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Well of course they are.
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A flashbang through the window = the AI surrender
2nd Ranger replied to Tollen's topic in GR War Journal
I did this chopper mission on D06, where you're in a Blackhawk and you circle the hill with the house until all the guys are dead. On a few occasions, the very last guy either got scared or ran out of ammo, and got down on his knees with his hands up. I did this other one where you land at the back of the house and kill everyone on foot, and I was real pleased when this happened; I felt so big. -
Why would he be lying anyway?
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What, again?
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^ Has some kind of dinosaur in Avatar
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^ Gave me Delta Skins *GASP*, I would not be worthy of the sig if I had not read the book. Anyhoo, it doesn't abbreviate it in there.
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^ Will note that 2nd Ranger has never seen it abbreviated in such a way.
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^ Will kindly explain what "SFOD-D" is..
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^ Has found a subtle way of calling me a spammer
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Pffft. Popular opinion, I'm afraid, does nothing to sway my opinion. Anyhoo, it doesn't say in there how they made the sounds. And maybe they DID record them. Still, they're nothing compared to an older game like SWAT3. Well, I think so.
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Thanks... Just transferred from the mohaa.com 'RagTags' GR division... Anyhoo, I'm not complaining about the sounds, because I changed them all anyway.
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^ Hasn't discovered my evil plans after all. Muah.
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^ Has discovered my evil plans!?
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Sync.... Watch out for Charlie in the trees.... Shh... I hear something...
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Heli doesn't go in multiplayer game
2nd Ranger replied to *AF*=Wind='s topic in GR - Mission Modding
First you create an effect, and set it in the air at whatever height your chopper is supposed to be flying at. Name it "heli start" or something. At the startup block, just teleport it there; TeleportAirVehicle. I didn't have any problems with the helicopters once I managed to get them flying. The movement thing where they head off in odd directions etc.... This is because they're going too fast to turn for their waypoint, or the waypoint is too sharp. You have to make sure they're smooth and the chopper is heading slow enough to get round it. -
If they're real weapon sounds then I work for Special Forces Group 5, First Batallion, D-Company. Seriously, if they recorded those sounds then they did it from a distance with a tape recorder.
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^ Supports GR.net
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The reason they sound this way to me is that I played SWAT3 before GR, and the gun sounds on that were actual recordings of the weapons = very loud, very satisfying. The M16 on GR sounds like a door knocker.
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Spiffing, much obliged.
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^ Freed Rocky
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I know, but I still thought they were.. well, pathetic.
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Awwww, but I was about to make some witty comments on the subject. Pffft...Fine...
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^ Paranoid