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JayQ

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  1. This might have more to do with the graphics card drivers then the windows version. Most recent drivers don't really work well anymore with DirectX 8 which is the version GR requires. So you'll need something that exposes DirectX 8 functions while still working with your graphics card. I just created a topic on running GR on Windows 10 with great graphics and audio. You might want to check it out: https://www.ghostrecon.net/forums/index.php?/topic/62626-install-gr-on-windows-10-with-great-graphics/
  2. So this is just something to answer myself, but also other players still trying to figure out how to get GR working on Windows 10 with great graphics and audio. 1. The original installation for GR has DRM included. You can go to GOG to grab a copy of DRM-free Ghost Recon. In you don't want to buy this one but have the original installation media there are instructions available on this forum to get it working like that as well. 2. Graphics. The bloom effect mod from ENB series seems to not natively do 32-bit Z-buffer. It looks a little that the option doesn't get exposed prope
  3. Maybe to do some clarification on the topic. Starting with Windows Vista, everything around DirectSound3D has been taken out of the operating system. Therefore you must now use software that circumvents this to bring positional audio back. So if you still want positional audio in your game you need to choose one of the 3 software options below and follow the steps to make everything work: Creative ALchemy Universal: https://community.pcgamingwiki.com/files/file/28-creative-alchemy-universal/ This is sort of the Creative library itself, but with support for any soundcard. Usua
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