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5Kurz last won the day on December 17 2020

5Kurz had the most liked content!

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About 5Kurz

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  1. Downloaded that file plugins.zip (containing Max2Obj.dle and Obj2Max.dli) and it now works (maybe the first file was corrupted in the download, but it wouldn't open), thanks pz3. Hope to give this process a go soon(ish); am most interested in vehicles, so any hints/tips in that area would be most welcome!
  2. I just tried that and it said that the files doesn't exist. Sorry to be a pain, but can you put the file in the same location as the other videos ? (https://www.dropbox.com/sh/58345qdyma0znbi/AAAgpNmiPFJ9UGnGEM6a_Pkxa?dl=0) Many thanks.
  3. Hi pz3, Ref. Video '12 - Sending to max (1080p).mp4' (from dropbox) 3DBuzz (where, in the video, you download the .Obj plugin from) is no more, what .Obj plugin would you recommend in its place? Thanks
  4. For what it's worth, the skybox model xa02_city_sky.pob works in OGR PC. I used Mike Schell's Skinner to add some textures, the only difference was that you also have to define the DN (i.e. bottom) texture (which in OGR PC seems to use the UP texture) - not sure the utility of that, the only time I'm aware of where you can see the bottom is in Igor, if you look below the 'floor.' When reskinning the skybox, this was typical of the original config: kimk.redstorm\my documents\_gritx\_texture work\for pete\city multiplayer\skybox\xa02_city_fr.rsb don't know if there is some clue in that
  5. I opened xd05_aurora_dcm_chars.glb using 7zip, indicated the method (of compression) is LZMA:768m. Opening the file [within 7zip] results in 'Data error in [file]. File is broken.' AFAIK, this means that 7zip should be able to handle the decompression, but the file itself is corrupted. 7zip doesn't even recognise the file format of xd05_aurora.glb. They both open in a hex editor, but apart from a few lines, its meaningless to me. Noesis previews DL_xd05_shots.rsb, but can't preview DL_xd05_brfg-box.rsb. Maybe this makes some sense to one of the (many) smarter heads than me aroun
  6. Thanks Wombat - works a treat! Strange it wasn't with all the other map textures (under \Map\m11_POW_Camp), but then the vagaries of modding GR can make for a long discussion...
  7. Wombat, Am working on a mission on the POW map, and can't figure out how to 'hide' the small grass - have looked at the alpha channels in all the map's images (like M11_grass_hirez2.rsb), can't find anything relevant; added bright colours to the textures so I could spot exactly where they are applied, still nothing. Can't see any grass growing through your snow, how did you do it? Thanks
  8. You may be thinking of Operation Stabilise, which had an M1(?) retextured as a Leopard. Got my curiosity going, and found a link ( http://www.ghostrecon.net/all-news/ghost-recon/stabilise-update/ ) saying that a small update for Operation Stabilise was coming soon, featuring a 'brand new Leopard I tank' (by Streinger) but can't see where that particular update was (if at all) available.
  9. This is mine (for a Nvidia Geforce GT 630M video card), hope that steers you in the right direction (I'm assuming you would need to change the <d3d_device 'adapter' and 'driver' values, the rest should at least get you up and running). <render_config> <d3d_device adapter = "Intel(R) HD Graphics 4000" driver = "igdumd32.dll" resolution = "800 600" windowed = "false" refresh_rate = "60" /> <render_settings> <variable name="anti_aliasing" value="disabled"/> <variable name="as
  10. Thanks Dannik for clarifying that as an Admin, so won't discuss this further. For interest, before posting I did look, but couldn't find SOAF for sale, hence the question (Steam [at least not in my region - Aus.], gog.com, amazon.com.au, or EB Games and JB Hi-Fi [local games shops]). After reading your msg, I had a wider look, and did find copies on amazon.com. Even though they won't ship to me, my consideration of SOAF as 'abandonware' was still wrong. I'll go back to my original plan using an 'origmiss' map for the mission I'm scripting ...
  11. Many apologies (especially to whoever had to edit my post). I've [since...] looked for the forum rules, found the FAQ which mentions 'this' (but no link), looked on the Main and Forum pages, and Googled: site:ghostrecon.net forum rules which shows a list of breaches but not the actual list. I'm probably missing the obvious (quite likely), so can someone include a url to the rules please? I found something that may be of relevance and want to make sure it is appropriate first.
  12. Many thanks Gloops, works a treat. I renamed the .exe and while it still takes some time to load (COD 4, for example, is much faster) it now launches first go. I also found it doesn't need the CD in the drive (having the R6 Vegas disk in the drive wasn't making any difference...). I have other older games so may look at nuking the Games Explorer as well. I have a '[Thing that should not be spoken of here IAW Forum Rule 3.7].exe' backed up, which must've been for Win 98/XP installs (can't think of/remember any other reason for having it); didn't want my legitimate software thrashin
  13. I have Ghost Recon ('Complete' with GR, DS, & IT, if that makes any difference) installed from CD on Win7-64 bit (not updated, which may make a difference?). For reasons I don't understand, after my laptop (HP Pavilion with Nvidia graphics card) is rebooted, the first time you launch GR, nothing happens. Go into Task Manager, into the Processes tab, select GhostRecon.exe *32 and click on the End Process button. Then launch Ghost Recon again and it works but takes some time to load (which decreasing load times on subsequent sessions, until the next reboot). I used to leave the G
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