Jump to content
Ghost Recon.net Forums

shiver

Members
  • Content Count

    111
  • Joined

  • Last visited

Posts posted by shiver

  1. I have the same problem. I do have a tutorial for creating a road on top of some

    terrain but I didn't think it was the right way to go for this kind of project because

    your laying one textured object on top of another.. It basically uses the conform modifier

    and on a hilly terrain it's tough to get the road to conform to the land perfectly.

    I think it has to be built right into the land somehow. I can cut straight lines through

    polys but I couldn't figure out how to cut curved lines. That would've been perfect.

  2. To make hills, I just click on my ground to select it. In that small window to the right

    where you see the modifiers listed, if your ground object is an editable mesh you'll see

    +editable mesh in the window. In the parameters rollout below that you'll see vertex,edge,

    poly. Selecting vertex allows you to select individual verts or groups of verts.

    Select a bunch of verts and pull them upwards to create mountains.

    There's also a thing near the top called softselection. Using that, when you select 1 vert,

    others will be selected along with it, depending on how close they are to the selected vert.

    That's a nice way to make mountains/hills.

  3. I think you're off to good start. Mapping isn't easy, some folks try and just

    never seem to be able to get it. Is that you on the billboard?

    I thought the idea was a good one. Noone's done anything like this before.

    I think the map lends itself better to mp frag fests rather than scripted missions.

    For a just for fun map, it's good.

    There are some issues that need to be addressed

    for this map to be used w/ scripted missions. For example my team wouldn't

    follow me sometimes. I'm not sure what the problem was. Perhaps the map

    requires shermanlevelheights and transitions? So I would guess that maybe

    enemy ai might not follow paths in some places as well.

  4. I received the new XYZ cd in the mail today. Letter To God is the name of the Cd.

    I just finished listening to it. Theres a lot of great songs on this cd.. I think it could

    be very big if it can just manage to get some air play. Terry's vocals are still as great as ever.

    I'm tellin ya, I like it so much, if I had the money, I'd get everyone here a copy.

  5. An old friend from yrs back ran off to California to become a rock star.

    I met Mark in '85 or '86. Taught me a cool lick on the guitar. Used to go watch

    him play clubs w/ a local band. The good 'ole days. Then an opening to hook up

    up w/ some guys from Europe. The next thing I know , there's Mark on MTV w/

    his band XYZ. After 2 cd's the band broke up.

    Now they're back w/ a new guitar player and Mark's along as a guest. He wrote several

    songs for the new cd w/ the original lead singer Terry Ilous. The original drummer , Paul

    Monroe is w/ them also. The original Bass player, Pat Fontaine , unfortunately has been

    replaced. The new bass player is very good. Terry teamed up w/ guitarist JK Northrup

    to make one butt kicking cd.

    There's 2 remakes from the past , Inside Out and WHat Keeps Me Loving You.

    You may have seen those videos on Mtv.

    Pls buy a copy of the new cd "Letter To God" to help these guys out.

    http://www.terryilous.com/

  6. I don't need a lot of space, 50mb would be more than enough.. I could probably get by

    with even half that much.

    The question is where should I turn? THe free sites don't allow files to be more than 1 mb usually and that's no good.. I might be uploading 10mb sized files. Mainly gr mod stuff.

    So who's a reliable host that won't hit me hard in the wallet?

    Anyone got any ideas ?

  7. Just to give you a little perspective on map making, I'm working on a map right now

    for a mod called "Clear & Present Danger". I'm doing a jungle map w/ an airfield.

    This is my first attempt at doing a map. After getting 3dsm, I spent 6 months learning

    the basics. Then I started to mess around w/ making maps. I would just make a ground

    plane w/ some hills and stuff. Then last Jan I offered to help insaneflyingmonkey do

    this capd mod. 4 months later , I'm maybe about 1/2 way done with it.

    If this were my 2nd jungle map, then I'd be a lot closer to being done because I would

    already have my jungle trees and vegetation models done. It would just be a matter of putting

    them in the map.

    So if you're looking for 4 - 5 maps, it would probably take 2 map makers 6months to a yr to do that, maybe a little less if the maps are small. Mine is 400m x 400m.

    imho, having some scripting experience, I would tell those ambitious scripters looking for

    map makers to look for a group of modders that are in need of a scripter. It's much easier

    to get involved in a project that way...

×
×
  • Create New...