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shiver

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Posts posted by shiver

  1. :) yeah, wait to see my new ... hey , wait , what new map? You mean

    the airfield from clear & present danger ? that's kinda old, well , ok, I guess

    it will be new to everyone who hasn't seen it yet.

    thanks hartog , glad the tree tut has been of help to you.

  2. If you want the whole texture to be one texture file then you're going to have to create

    a new texture. That would be the easiest thing to do.

    I think what you want to do is just paint over areas where you decided to have something

    different like dirt. In 3dsm 4 you can't do that. I don't know about newer versions.. I think

    in r6 you might be able to do that.

    THe way I suggested earlier, by selecting those polys that you want to change textures on

    and applying the textures to them.. that has it's limitations. You're restricted to the shape

    of the polys. So maybe that's why you don't wanna do it that way. The only way to get around

    that would be to create a new object in the shape of the area you want to retexture and that would be more work.

    Wouldn't it be nice if you could just spray textures onto your objects like you're painting

    a picture?

  3. Just select the polys that you want the texture applied to and apply the texture.

    It might be better though fixing the texture in ps and re-applying it.

    Because if you want shading from trees or any other objects, it will require more than

    1 dark map depending on how many times you apply new textures to areas.

  4. CAVES

    hey, I found a good way to make caves. Draw a spline for the path of the cave

    and then use a 2nd object like a circle to loft a cylinder that follows the path of the cave.

    Then you can use the scale button under the loft rollout to have the tunnel taper down

    towards the end.

  5. Feelin a bit ill latly, but the map is coming along and I watched the movie again so I got some more inspiration. Hopefully I can get going again.

    don't go pushing yourself too hard. sometimes it's good to take a little break once in a while.

    nothin wrong with taking a rest now and then. thank god the weekend is here again, I'm hoping

    to get a lot done.. we'll see.

  6. My 2ps worth on this map,the grass looks a bit too bright,too green.

    Can it be toned down a tad!?

    yeah, the ground texture is going to look a little different from what it is now.

    Chems is working on that for me. He posted screen shots on the previous page.

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