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t3K|Murmel2

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Everything posted by t3K|Murmel2

  1. would be unbelieveable for the first skin but very good camo pattern
  2. really nice, keep on coming. left one, is that vest your work or some of bajabravo`s work?
  3. wolfsong is right desert version (isnt ready yet, some fixes have to be done). photoshop look
  4. cool, but i think her vest points out to much. the camo didnt real fits to the rest, i personally think. but as already said, very good job for your first skin.
  5. nar, only gr defaults. nothing challenging. will post some variants (desert camo, serveral vest teyps) later
  6. in fact i was real bored. so i decided to make some little skins. so here they/it come: first is a german flecktarn version with a bonnie (desert version will follow) here you have a look at the full texture in photoshop: opinions? critiqual notes? thank you
  7. pretty cool, especially the duckface skin. lol. will there be new reticles included?
  8. british royal marines by sixpence ksk 2 sabreteams 1.3 there are a lot. hopefully chems british infantry wil include some
  9. right click at the file u want to change and unlock write protection. that should do it
  10. rifleman- M14; Navy Seals support- M96 + C-Mag; Flava 1.4 demo- SA80 sniper- Wa2000
  11. yea, support is a lot fun mp. really scaring for the enemy. fav noisy gun: mg3
  12. dynacomp Jungle Fever British Infantry Stalker V1
  13. lol. sweet girls in your sig..... i really dont know......
  14. ahh, actually the remington pump looks really cool. go on...
  15. dont know if that helps...... hk page
  16. Personally i like the GROM mod made by Agryll. Awesome skins and some real nice m4`s and h&k`s. didn`t find the dl url yet.....
  17. u`re right. ghost-recon.de is temporarlily down. hmm, translating it would be fine, but a lot of work.
  18. actually iam not a real fan of worldwar scenarios but that looks hot
  19. any news? such compedition would be real interesting
  20. thank you very much for comments @ ericJ and swartsz will do my best to improve the model. actually, it is at 408 polygons
  21. well, countenanced by the "first model thread" written by swartsz i began a first modeling attempt myself. i decided to create a m16 with designated marksman system cause i think the m16 series is easy to model, a real beginner weapon. so here it is: 1. What do you think? What is improveable? Any critisim? 2. after i had finished my model i used the mesh smooth modifier. before using the model has had about 900 polygons, after smoothing only 408. How is that possible? 3. do anybody has good textures for that weapon? especially for the scope? thanks alot
  22. well i said that we have 2 real talented german speakers among us (tollen&the_slink) )
  23. hu, scheint wir haben ein paar sprachtalente unter uns. sehr schön@ tollen and the_slink
  24. upload them to a free hoster and paste url at the img tag
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