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Posts posted by t3K|Murmel2
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the thumbnail looks like a photo

agree with that! photo realistic.
holy, modding gods
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Right now, my DYNACOMP folder is about 180 MB. We're going to be adding another map or two, along with a few more odds and ends, so it will probably come out to about 200 megs total, I guess. That will probably compress to 50 or 60 megs.
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the skins are just sweet! never saw sth before in gr
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sounds like a total new gr gaming experience. my personal most anticipated mod!
great work guys

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holy, how could i miss that thread?! riot in belgrade is one of the best missions ever. thats looks cool, just bookmarked to the "have to download" category
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wow. i love mp5`s and those are really detailed. but i still would love it to see some of your great models textured. but only without an applied texture you can see all the details on it.
very nice

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any Marines & Force Recon???
maybe you should ask sixpence about force recon unit`s. ==> USMC Force Recons v1.1
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pretty cool. i like it. is that a custom textures?
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as R6.org is so slow
actually it is said in the download faq that the is a slow down of bandwith from 6- 10 pm MEZ because of other custumers using gamesweb servers.
Doch leider mussten wir die Transfer-Bandbreite in der Zeit 18-22 Uhr (MEZ) reduzieren damit die Bandbreite der weiteren Kunden des Serveranbindungsanbieter nicht den Bach runtergeht!i really know there are only a few you speaks german here....

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that is just awesome!
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very nice. i like the vest on the last charcter chr!
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wow. that`s cool. i guess that would be a nice insertion car....
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this model is as great as always.
still hope you start texturing these soonme too. want to see those guns in their full glory
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Ha"ftig!
lol, you mean "häftig"?
but back to topic...
very nice texture work on the CV 9040C!
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i really enjoyed your "desert bonnies" mod. that one seems to be as cool too. pretty nice! and yes, do some ds characters too...
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wow! those seal team guy`s are just amazing..

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sure. it`s a great tool
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this is really awesome. i love the texture!
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ahh. thank you.
t3Kmurmel@hotmail.com
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thanks
ok, tried this. but the skeleton still doesnt animate the mesh. i tested to deactivate the skin modifier and my model become horrible deformed. actually i followed piggysons tut step by step. even the "delete this after attaching" letters became deformed *hurrea*...
there might be a stupid tiny mistake somewhere; i`m feeling like an idiot

thanks for any further help!
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well, i tried to export some of my models following piggyson`s tutorial. firstly i merged mesh and bones, afterwards applied same texture to all objects. i`ve already attached the bones to the mesh but then i come into trouble. there is said that "delete after attaching" should become deformed- but nothing happens. actually, i don`t even found the so called Com skin modifier...
what made i wrong? the bones dont will attach to my mesh- it doesnt bcome animated.
thanks for all help
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1000 post`s. it just amazing to read this thread.
great job on the m16 swartz!
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those skins are hot! keep on coming
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you should get bored some more often
. really nice! iam a friend of any heckler und koch weapons
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great job!
Stalker V1-Operation: Desperate Cry
in GR - General Mod Topics
Posted
too.
. indeed, very nice- model and skin...