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Posts posted by ThreeTwelve
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I'd like to say what a fine job you've done ApexMods. This mod is fantastic and reading about the upgrades that you're working on makes me very excited. Thank you for your effort!
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What mission was being played when it crashed?
Does the game crash immediately at initialization or at the platoon setup screen or when you go to mission. The other possibility is it crashes while playing the mission. Usually if the game crashes immediately when started, that points to a syntax error in one of the text files and the ike.log will point to it specifically.
When in the platoon setup screen if there are white faces, uniforms or weapons, something is amiss and the game will probably crash going to mission.
A rare crash is with the command map open and passing the pointer over it you have a CTD. This is caused by a friendly NPC not having a name in the .atr file.
No, the game doesn't seem to crash when I play with HU deactivated, but I'll keep playing it with HU deactivated to see if it happens so we can exclude that issue.
It first crashed on the 3rd mission of the original GR campaign and then on the 4th. Yesterday it crashed during single mission in one of the HU maps (the one with the house from Rogue Spear) when I was well into the mission (10 mins+)
When I experienced the first crash, it did so when I was a few minutes into the mission, but now that you mention the command map issue, I do remember the game crashing when I opened the map. Although, I also remember using the map during that mission before it crashed and everything being ok. Is it a crash that happens every time you open the command map or is it random?
I've edited the ikecrash out of the previous post so as not to clutter the thread.
Edit: Again, crashed whilst playing campaign with HU active. I immediately copied the ike.log file:
***** User's system configuration *****CPU: GenuineIntel 2393 MHz Pentium III CoppermineRAM: 3972 MBO/S: Microsoft Windows NT Family 6.2 build 9200Ghost Recon (RELEASE) version = 1.4.0.0(0)RSDisplayMgr::CreateGameWindow: Creating a 1366x768 window at 0,0 on monitor Generic PnP Monitor attached to Intel® HD Graphics 4000RSDisplayMgr::CreateGameWindow: Game running on primary display Generic PnP Monitor attached to Intel® HD Graphics 4000HAL (hw vp): Intel® HD Graphics 4000 X8R8G8B8RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tgaRSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsbUnable to find ike_fx_fire_type2.tga anywhere.RSFILEDATA: FindFile could not find file lighthalo_effect3.rsbRSFILEDATA: FindFile could not find file lighthalo_effect3.rsbUnable to find lighthalo_effect3.rsb anywhere.RSSoundMgrPC: Selecting sound device Speakers (IDT High Definition Audio CODEC)driver is {0.0.0.00000000}.{e4da87ea-9841-4b92-8e1e-d0ed84fe91ca}RSSoundMgrPC: Selecting sound device Speakers (IDT High Definition Audio CODEC)driver is {0.0.0.00000000}.{e4da87ea-9841-4b92-8e1e-d0ed84fe91ca}Loading map c:\program files (x86)\red storm entertainment\ghost recon\mods\origmiss\map\m01_caves\m01_caves.mapSimGun: Gun node elite machine gun has no camera offset helper point.Failed to Reset DeviceLoading map c:\program files (x86)\red storm entertainment\ghost recon\mods\origmiss\map\m02_farm\m02_farm.mapRSFILEDATA: FindFile could not find file anim00.rsbRSFILEDATA: FindFile could not find file anim00.rsbUnable to find anim00.rsb anywhere.Failed to Reset DeviceLoading map c:\program files (x86)\red storm entertainment\ghost recon\mods\origmiss\map\m04_village\m04_village.mapSimGun: Gun node Fixed MG 01 has no camera offset helper point.It crashed at the end of mission 4 when I opened the command map. -
It doesn't seem to happen when HU is disabled, no.
@ wombat: gotcha, found it.
Edit: It now happened during single mission.
lke.log:
***** User's system configuration *****CPU: GenuineIntel 2393 MHz Pentium III CoppermineRAM: 3972 MBO/S: Microsoft Windows NT Family 6.2 build 9200Ghost Recon (RELEASE) version = 1.4.0.0(0)RSDisplayMgr::CreateGameWindow: Creating a 1366x768 window at 0,0 on monitor Generic PnP Monitor attached to Intel® HD Graphics 4000RSDisplayMgr::CreateGameWindow: Game running on primary display Generic PnP Monitor attached to Intel® HD Graphics 4000HAL (hw vp): Intel® HD Graphics 4000 X8R8G8B8RSSoundMgrPC: Selecting sound device Speakers (IDT High Definition Audio CODEC)driver is {0.0.0.00000000}.{e4da87ea-9841-4b92-8e1e-d0ed84fe91ca}RSSoundMgrPC: Selecting sound device Speakers (IDT High Definition Audio CODEC)driver is {0.0.0.00000000}.{e4da87ea-9841-4b92-8e1e-d0ed84fe91ca}Loading map c:\program files (x86)\red storm entertainment\ghost recon\mods\heroes unleashed\map\grs01_chalet\grs01_chalet.mapRSFILEDATA: FindFile could not find file opposing_force_33.atrRSFILEDATA: FindFile could not find file opposing_force_400.kitLoading map c:\program files (x86)\red storm entertainment\ghost recon\mods\heroes unleashed\map\grs01_chalet\grs01_chalet.map_Todd D'Agostino: I'M STUCK AT <215.042, 192.104, 1.62737> -
Recently I've decided to give GR a go together with the Heroes Unleashed mod. Everything was working fine until I've decided to stop doing random single missions and went into campaign mode. First two missions had no issues, however, at the start of the third mission I got a CTD. After that things quickly went downhill and now everytime I continue the campaign I get a CTD with the following message:
GhostRecon.exe has stopped working
I'm running the official GR expansions and the HU mod in the correct priority. I've also installed the 1.4.0.0 patch and the HU version is the 1.0.0b8.
Here are the specs:
TOSHIBASATELLITE C50-A-1C6Windows 8.1, 64 bitIntel Core i3-3110M, 2.40GHz4GB RAMIDT High Definition AudioIntel HD Graphics 40001792 MB Video RAMAlso, another issue (probably just my computer ineptitude): I've tried looking for the IKE.log file but I can't find it?Thanks for your timeEdit: It appears to happen only when I play campaign. I've been playing single missions, especially the ones where the game crashed and everything works out.
CTD on laptop with Win 8.1
in GR (PC) - Tech Support
Posted
The weird thing is I've just redone the same mission bearing in mind what you've said and when I passed the cursor over the general location of the NPCs it didn't crash. It didn't even show the NPCs at all on the map, just the Ghosts.
Would a fresh install do anything?