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DVS1

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Posts posted by DVS1

  1. @ chiel_mic -

    i think it can only be done with the sniper reticle as its a 1/4 that is symmetrically displayed on the screen....hard to describe but I not think it possible with 'normal' rifles etc......hopefully I can be proved wrong though :D

    Any help ya need drop me a pm and we go from there

    Laters

    DVS1

  2. I made a new sniper reticle a while ago Jaxe........

    ss1.gif

    Not the worlds greatest screenie but the sniper reticle and black ring effect only appears when the sniper zooms in, otherwise the screen is completely blank.

    Drop me a line if you wanna hand with reticles or have a look at my reticle mod to pick apart and see how theywork mate ;)

    My Reticles Mod

    I think this link should work but of not drop me a line and i'll help ya where I can buddy.

    Laters

    DVS1

  3. Papa6- for a first model thats good buddy!!!

    My first model werent no where near that good!!!

    You'l see how you learn new tips for creating weapons in Max and howeach model gets better............then you'll go back and re-do all the older models :D lol

    Not heard of this weapon so think will do some reading of it and learn a new toy :ph34r:

    Keep up the good work buddy.....any probs just holla ;)

    Laters

    DVS1

  4. Points taken on board there Stalker.....only 1 thing though buddy ;)

    The links you give are for the M82 Barret and not the 'Payload' rifle, the magazine on the Payload is angled slightly....maybe not as much as I have given but have a quick squiz bud...

    osw1.jpg

    Will have a look and see about changing the saturation etc though mate, thats one of the things I didnt like myself :(

    Your right on the bipod too, will edit that sometime soon :)

    Laters guys

  5. Lovely model there Jaxe!!!! :drool:

    Here's my attempt so far, the Unertl scope requires texturing and I'm not happy about some of the textures parts so will re-do some of them etc but pretty much finnito ;)

    Payload1.gif

    and....

    Payload2.gif

    Feedback good and bad taken guys :D

    Laters

  6. Hey no worries guys if u can get a Payload rifle before i get mine sorted then crack on......

    Thats what the community is for, to pull together and help one anotherout where we can ;)

    As soon as its done i'll send ya a holla buddy ;)

    Laters

  7. Hi Spyro

    You have to adjust the gun file for the weapon too buddy.

    IF you have the same numerical entries in the .gun file the reticlues gets chopped.

    For example if the original .gun file section says this:

    <ReticuleTextureName>reticle_ar.rsb</ReticuleTextureName>

    <ReticulePipLeft>33</ReticulePipLeft>

    <ReticulePipTop>0</ReticulePipTop>

    <ReticulePipRight>37</ReticulePipRight>

    <ReticulePipBottom>2</ReticulePipBottom>

    <ReticuleBaseLeft>0</ReticuleBaseLeft>

    <ReticuleBaseTop>0</ReticuleBaseTop>

    <ReticuleBaseRight>32</ReticuleBaseRight>

    <ReticuleBaseBottom>32</ReticuleBaseBottom>

    <ReticulePipBaseOffset>5</ReticulePipBaseOffset>

    <ReticulePipMaxOffset>236</ReticulePipMaxOffset>

    and you re size the reticle by say 4 times, then the figures need to look like this:

    <ReticuleTextureName>reticle_ar.rsb</ReticuleTextureName>

    <ReticulePipLeft>132</ReticulePipLeft>

    <ReticulePipTop>0</ReticulePipTop>

    <ReticulePipRight>148</ReticulePipRight>

    <ReticulePipBottom>8</ReticulePipBottom>

    <ReticuleBaseLeft>0</ReticuleBaseLeft>

    <ReticuleBaseTop>0</ReticuleBaseTop>

    <ReticuleBaseRight>128</ReticuleBaseRight>

    <ReticuleBaseBottom>128</ReticuleBaseBottom>

    <ReticulePipBaseOffset>20</ReticulePipBaseOffset>

    <ReticulePipMaxOffset>944</ReticulePipMaxOffset>

    The number of times you magnify the reticle you have to mulitply the figures in the .gun file too ;)

    Hope this solves your problem but any probs drop me a line and i'll take a look for ya :)

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