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Zapeth

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About Zapeth

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  1. I read that already so I automatically assumed that you were finished with this project (which is sad but I respect your decision). Thanks for your work up to this point though, its greatly appreciated If you want you can PM me a link to your unreleased 1.2 version so I can try it and figure out what works and what doesn't (assuming you still have it). And I would continue this project myself, however I don't have the slightest knowledge about GR modding (I just reinstalled the game 5 days ago after a 10 year pause) and currently am busy with other things to do. Perhaps once I have s
  2. I was unsure whether I should open a new thread or revive this one for my question, I decided to do the latter since it still fits in here. So I was wondering if there are still people here that could perhaps further develop this mod so it becomes a fully grown conversion mod from SOAF to GR? Because in its current state it seems to merely serve as an asset basis for other mods to use (as far as I can tell). What I think needs to be done are (probably I'm missing some things): - all the mission specific scripts (assuming most if not all of the script related stuff from SOAF is possib
  3. @mexicobob: I'm afraid I don't have the time to go through such a large collection to find two maps (not to mention that I don't really plan on ordering something). @Hammer: thanks, that seems to be the one I was looking for! Do you know if there exists a customized version of this? Because I don't recall the map I have in memory being a test map and having it packed together with test maps for other weapons (and the name doesn't sound right too). But it could also be my bad memory because almost everything else matches. And I think I found the other map as well after browsing thr
  4. Hi guys, I'm trying to find some maps I played a long time ago in GR. Sadly I can't remember their names but I a little bit how they looked like and their missions, I hope someone will be able to tell me the name of these maps are and where to find them The first one was a long range sniper map where you basically spawned on a hill (at least I think it was specifically designed for snipers) and after one minute or so a couple of enemies would keep spawning for a certain amount of time in the distance running towards you and you had to kill as many as possible. It could be that this w
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