
Strelok
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Posts posted by Strelok
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Thanks for your offer mate, I just got it working! I just copied my modded .chr files, created the folder structure matching the original in my mod folder for charcter/allied and renamed them to (e.g. rifleman) ica_us_rifleman.chr and it's worked I think. Although, I don't understand how other mods can replace all the soldiers without doing this like I have..
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Thanks for your reply mate. Hmm, I thought it might have been a problem with the alpha channel but considering it expands and then reverts back to initial size, it made no sense.
So I guess you are saying that this cannot be fixed?
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Hey there,
I've been selecting some of the Russian soldier models from the Udmurtia Spetsnaz mod and replacing the original soldiers in my own mod (I only wanted a select few models to replace all soldiers), and I've created the .atr files correctly and placed them correctly in their respective folders (rifleman, demolitions etc.) but I have this annoying problem where in the character selection/loadout screen, there's the odd one or two soldiers that are still the original! This also happens when I replace the opfor models - some are the new models and some are the vanilla.
Someone please help!
Thanks!
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Hi fellas,
Now I've been having this issue for a long time now, and there's been two other threads about this a long time ago but no one resolved it.
The issue is, and for me quite an immersion killer, is when a soldier/opfor gets killed, the blood pool expands to it's full size then quickly reverts back to it's initial starting size. Here's an example image:
Blood is set to on, I'm running Windows 7 64 bit, and have used the "options.xml" to resolve the CTD at startup. If anyone, absolutely Anyone, could help me get this resolved I would be very appreciative!!
Cheers.
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I'd like to bump this! I'm having this problem!!!
Ghost Recon Blood Problem!
in GR (PC) - Tech Support
Posted
Yeah I just tried the blood mods - they don't fix it either.
I'm just confused as to why it happens now, but back in 2002 when I first played it on XP, it never happened.
Oh well, guess I'll just live with it.