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Posts posted by Strelok

  1. Thanks for your offer mate, I just got it working! I just copied my modded .chr files, created the folder structure matching the original in my mod folder for charcter/allied and renamed them to (e.g. rifleman) ica_us_rifleman.chr and it's worked I think. Although, I don't understand how other mods can replace all the soldiers without doing this like I have..

  2. Hey there,

    I've been selecting some of the Russian soldier models from the Udmurtia Spetsnaz mod and replacing the original soldiers in my own mod (I only wanted a select few models to replace all soldiers), and I've created the .atr files correctly and placed them correctly in their respective folders (rifleman, demolitions etc.) but I have this annoying problem where in the character selection/loadout screen, there's the odd one or two soldiers that are still the original! This also happens when I replace the opfor models - some are the new models and some are the vanilla.

    Someone please help!


  3. Hi fellas,

    Now I've been having this issue for a long time now, and there's been two other threads about this a long time ago but no one resolved it.

    The issue is, and for me quite an immersion killer, is when a soldier/opfor gets killed, the blood pool expands to it's full size then quickly reverts back to it's initial starting size. Here's an example image:



    Blood is set to on, I'm running Windows 7 64 bit, and have used the "options.xml" to resolve the CTD at startup. If anyone, absolutely Anyone, could help me get this resolved I would be very appreciative!! :fingersx:


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