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Quu

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About Quu

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    Recruit - 3rd Class
  1. yeah I got an msn account, faaquu@hotmail.com. I can send you some pics of the other weapons too if you like.
  2. Sure. I've never really put any of my work out before, I just did it for the hell of it but if you want the .chr's and the textures I'll get them to you. If you put them in a mod just give me some props and it's all good!
  3. Thanks for the feedback everyone. What kind of camo do you mean, and I'll give it a try.
  4. I have been trying this weapon modeling thing when I can so I finally finished all the weapons I want. let me know what you think. I didn't post all of them just a couple. One of my fav's that didn't get up is an m249para, but it's cousin looks pretty cool rockin' in game. Still working on little things, and I'm trying the characters now too. I blurred the faces cuz they're pix of buddies and I didn't want to put their faces on the net. Let me know what you all think. Think I might get sued by adidas?
  5. Nevermind, I got max 6 so I'll have to figure it out for that.
  6. Those rifles are nice. What's the poly count on them, and the resolution of the pics u used? Nice work.
  7. For some reason Max crashes right at the end of the export process for .qob's and .chr's. I haven't tried to any other GR file types but these won't export. I checked the plugins and they're all good, but max gives me the illegal operation must close, and asks if you want to save then shuts down. If no changes have been made in the scene, the program just dissapears altogether. I did recently uninstall and re-install the program due to a license problem I had after adding Window Blinds to my machine. I put everything back the way it was though, so I'm stumped. If anyone has any suggest
  8. Are there any tricks to make something transparent or appear to be glass? I just leave it out because I can't figure out how to get the "glass" look to it. Are there any tut's for this?
  9. thanks for all the info guys!
  10. I don't know if this would be the right forum but here goes. I want to know exactly how to incorporate the head physics on new attachents in GR. I know how to activate it in the atr file, but what needs to be done in Max to make it work right. Also, how often does it make the headgear come off? Thanks for any info.
  11. Quu

    uvw unwrap

    I didn't realize there was another way. How did you do it before?
  12. does anybody know if it's possible to turn the left hand point for say an M4 with a vertical forend grip?
  13. I only brought it up cuz when there was a mod in the works for it, it was shot down horribly. If the family ok's it, who cares what we think. I was under the assumption by the reaction to the mod that this was a no-no. IMO for myself, I'll be dead so I could care less how people remembered me. Like my pop always says, funerals are for the living. I just thought it was weird to go from one end of the spectrum to the complete opposite.
  14. While looking for a cheap used pair of jungle boots on ebay, I stumbled upon this. ######??!! If I remeber correctly the whole issue of a BHD mod was a HUGE mess. What the hell is this! I don't know, but I think this is worse than a silly ol' mod.
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