Campaign and coop = Two thumbs up and a snap!
Multi-player modes = Two thumbs down, including my two big toes.
Spawn killing is way too easy. Ability to "DETECT" people is way to easy and too much. I've played Ghost since the very first one, and true to form, UBI takes a great game and finds some way to allow it to go to ######.
Back in the day, when GRAW came out, I was a big contributor to the PC version, making maps and getting rave reviews. GRAW2 was a bit harder to make maps for, IMHO, and it died pretty quick anyway.
I predict the Non-PC versions of this game will be finding their way back to the store shelves after people finish the campaign and/or try the multi-player modes and get fed up.
It won't matter that UBI says they will release other modes in DLC, because first impressions are everything, and multi-player has left a bad taste in the mouth of most every person I have spoken to.
That's sad for me, because I was really hoping that this version of Ghost would put a dent into COD:MW3. Unfortunately, as I told some of my friends who also agreed, the multi-player of GR:FS makes COD:MW3 look reasonable.
Overall, great game for campaign and coop, but MP is a huge let down for me.
Buck [VV]