-
Posts
94 -
Joined
-
Last visited
-
Days Won
4
Content Type
Profiles
Forums
Blogs
Calendar
Everything posted by 0-0
-
Nice
-
m09 swamp. Problems with water when I shoot it. Effect as the wall. And a lot of problems with large buildings in the city maps.
-
Full Ghost Recon 1 Retexturing [Project Novo]
0-0 replied to Zeealex's topic in GR - General Mod Topics
Zeealeks I wanted to ask) Will be you replaced textures of grenade explosion, in the future? -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
No)))) I'm not asking about that))) Hmmm ... How best to attach the model of armor to a model of human. In the 3D Max make a single ready-made model, or add armor in atr file by attachmens, in "MidSpineAttachment" for example) -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
Next question. How to strengthen the body armor? Strengthen in max or using attachments in the game? -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
Thank you very much for the great idea pz3 I spent all day today, but got a very realistic result. -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
-
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
Hmmm... I will try. -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
For example? -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
In game) -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
-
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
We still need to do a lot of models) So I'm almost afraid to say when we will be free) -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
The final models. -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
Download link: http://files.mail.ru/4AXIES pz3, can you test model in game? -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
So) All is simple Option "Edge Padding" is set to maximum. And I had almost reached the desired result -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
The problem occurs during the creation sweep texture. -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
The following trouble... But in game... When the distance increases, the black lines appear... What's the problem? -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
Regional FSB unit. -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
Yes. Planing this: -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
I don't know how, but I did it))) Thank you all) Now we can make a quality model) -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
The helmet is a separate model in qob. Mic mount is different because we tried different variations in a row. -
["Ghost Recon Character Plugins" for 3Ds Max ?]
0-0 replied to 0-0's topic in GR - General Mod Topics
We can't win this... -
Full Ghost Recon 1 Retexturing [Project Novo]
0-0 replied to Zeealex's topic in GR - General Mod Topics
"Скорая помощь" - This is civil name. "Госпиталь" - This is the correct military name. -
Full Ghost Recon 1 Retexturing [Project Novo]
0-0 replied to Zeealex's topic in GR - General Mod Topics
No))) Trust me) Then so: РЕСТОРАН красного шторма But this more correct: ресторан КРАСНЫЙ ШТОРМ
Ghost Recon Net Forums
The worlds longest running Ghost Recon Forums, believe it or not we have been running these forums since 2003 - which predates the official forums!