Zeko
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Posts posted by Zeko
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What kind of script r u doing m8?
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ROTFLMFAO



Oh yea this has got to be the funniest GR movie

Good one Sydrik...give us some more

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Ok if i get this, u should add a modifier "Edit mesh" to your box and then select "Vertex" so u can select corners of your box to allign it with floor.
I hope i got this right.

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"Cannot parse" error is usually because u have older version of RSB plugin for Photoshop. At least it was on my side. Get the latest from IT CD.

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Behemoth is a multiplayer game type for solo action. It's not a mod.
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There r tools for dedicated server. We in SRS r using "GR Dedicated Server Tools" from Mass Production. http://www.mass-productions.com/GRUT/GRDST/
U will have to buy the registered version cuz un-registered version is limited to recording 3 replays and other restrictions.
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When using the textures that's already in GR (mp1, mp2, origmiss) do I actually have to copy the texture I want from these folders and into my working folder for the texture to be seen inside GR?
I would assume that when you have the other mods active, you would atually see these textures wherever they are, right?
Yup u r right

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ROTFLMAO...Good one Jack 
j/k Monkey

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NNOOOO!!!!! Jack how could you??? Please don't encourage Nexus anymore or he will have me set on fire, dropped from 20 meteres and hit with an AT all with the first 30 seconds every single time I insert!!!
Nexus use the "TorchActorOn" and "ConsoleCommand" "god" and u'll fry up Monkey


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Use the "ConsoleCommand" as respond.

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So far only "god". I'm doing anti TK server script and "god" works so far. I have problem with other parts of script tho...

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I'm working on multiplayer script and "god" command works in multiplayer too.
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Is there any way to mod GR so the suit is always wet?
Grebyte
Yea with insertion in deep water

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R u using the latest rsb plugin?
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Why don't u use some program for catalog like "Where is it?". It scans your CD-s and hard drive for files and writes them in catalog. I use it all the time and it's very usefull.

Check the link and try it.

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Sorry to hear that Para. I hope u'll fix it soon
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ROTFLMAO Jack

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Anything else Woolie?

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*bump* Any news Para?
BTW i did some research about OFP and found some very cool mods for it. Now i just gotta buy the game
...Some eye candy from Finnish Defence Forces mod...
Where is
when u need him? 
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Whats the name of the map k1ller? Also u gotta enable the multiplayer option in IGOR under "Edit > Mission..."
Hope it helps a little...
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I think this topic should go to mission forum but anyway. Place effect on map in IGOR than use the <EffectActivate> and use all parameters. Use the zone to trigger it.
Hope it helps...
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After testing a little in IGOR i think u'll need a script for each game type. When u load a script in server and u change just one thing (it doesn't matter what) the script stops working and u gotta load it again. If u will put each game type for each map in same script, than i think it will be random with maps and game type so i think u need a different script for a different game type.
Dynamic Map objects
in GR - Map Modding
Posted
K I did exactly like u said EL_OSO but it's not looping. It just makes one cycle. Set it to linear, ping-pong, flag to start it, tried with <dyn> and <door> but no luck. U said there is one thing to get flagged but i have no clue which one.
I hope someone can help me