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Zeko

GR.net Supporter
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Everything posted by Zeko

  1. Next time ask teh mighty Google...F1 helps too sometimes http://www.tutorio.com/brushes-tutorials.html
  2. Impressive work Corax! Keep it up plz! Tell me, are u same Corax from the old GR days from Platoon.com forums?
  3. sleeper it's still better than just having map editor without plugin. I always make models in separate scenes and than put it all in one scene. I found it easier. I havent tried editor yet but it shouldnt be to hard to put things together in editor i hope.
  4. Looks nice! Keep it up!
  5. Give terrain some elevation so it's not so flat.
  6. I would first wait if we'll get some 3DSM exporter for map editor since maps will be done in editor.
  7. Depends what tools we'll get but i would like to make something i started for GR but didnt finished it http://www.ghostrecon.net/forums/index.php...topic=29313&hl= Woodland maps were always my favourite ones so i'll work on that area.
  8. Zeko

    9/11

    Black boxes were destroyed in towers yet passport from bad guy survived? Amazing stuff! Very well done video.
  9. Good idea. Would be good to make some php based stats fot it. With [GR] it wasnt that hard, for scripting gurus that is.
  10. Nice start! Post some wires. What model is it?
  11. Umm why dont u slice it in PS (slice those areas where u want links to be), choose "Save for web" option, save html with images and than open it in Dreamweaver? U'll have tables all set up in DW. U just need to edit it with links after it.
  12. Cool. I really hope there will be a link(import&export) between map editor and 3DSM.
  13. Thx m8! No html/php is required. Only 1024x768 template and a link to a non-flatten *.psd file so they can check if it's done or ripped from somewhere.
  14. Yeah sure why not. http://www.sourceblog.org/ i learned a lot here. U have to register to see it. Links that Avey posted have a lot of good tutorials aswell. U just need to search a bit.
  15. No problem Show results after it.
  16. Some specific part? ← How do you get the frame / metal bar part. And the object on the very top ← Metal: medium grey + little noise + emboss + sharpen. Than it's brushing with burn&dodge tool. In the end adjustment of brightness and/or contrast. Metal hose: linear gradient + little noise + overlayed white lines (lines have "drop shadow" on) + burn&dodge tool Frames: color frames with inner glow + stroke. Nothing special. Spider-like object on top: color orb with decoration on top. Base is smooth metal (a lot of layer effects). Legs or something - cust
  17. Some specific part?
  18. Thx for nice comments guys! @Panic: prize is wireless keyboard with wireless mouse. Would be nice to win it hehe I too think that metal is very tricky to make. I learned that a key to good metal is good shading and that comes with practice. @ghost627: Photoshop
  19. I entered a web template contest on some Slovenian site and made something for start. Theme is freestyle so no speciall rules for it. So far i made only left side where shoutbox area is. Lemme know what You think.
  20. Looks nice Pro! Maybe some scratch or two?
  21. I doubt cuz it's too old now. Sad but true... I played GRAW aswell and liked it and i know they will only improve it. Beside this was demo only. With good modding support GRAW wins!
  22. Umm BTK's birthday is 17th June or so his profile shows
  23. I think this only applies for TVs. Both are standards for video resolutions and frame rate. Monitors dont use PAL or NTSC.
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