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militaryman1225

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  1. yes do you have a link for the skins if not then could you please send them to me at militaryman122590@gmail.com
  2. Could you convert the BHD mission for coop to Single player. With bp_weapons pack 3.0?
  3. anyone know if he is still working on this Thanks
  4. I love the mod!!! BUT there sould be a SP version of the map TOO!!!
  5. How about this for the Mexican Special forces: And for the ghosts, ACU camo WITH coyote brown gear: !!!!!!the ACU would go very good with brettzies mod!!!!!!
  6. What about Magpul Masada? i wanted to make a mod for GRAW1 with bp weapons pack 5.0 and magpul masada like this mod, but for GRAW1
  7. can you add a weapon such as a gun that has the same animations as GRAW1?
  8. is it possible to put magpul masada in Graw 1. i can't install GRAW2 because of some sort of install error. i have moderate modding skill with combining mods but some help (a guide) is always helpful
  9. Ok. I am new to the whole idea of making a new weapon so I found a free download of a model for max and other programs (its from www.the3dstudio.com) and was wondering if anyone could post some tips/better tutorials on how to make it work 100% in GRAW1 or possibly walk me through the steps in 3ds max 7. the gun is the M107 (some one else made on for GRAW1 [AND IT WORKED] but the topic is closed and it did not really look like the M107 much). once again I am brand new to this and have no idea what i am doing in max. Any and all help would be appreciated! I have uploaded the links to filefront! M107.max M107.obj
  10. thanks alot!!!!!! EDIT will this work with the bp_weapons pack v5.0. also how do i make it so they don't die in one hit
  11. i got the ghosts to become the marines, but how to you change the helmet on the marines to on of the ones from the bp_weapons pack v5.0? EDIT after trying to change the marines to the mex sf sniper model i get this error: Crash in application version: grpcrc1.35 data\lib\units\types\weapons\bulletweapon.dsf(-1): cant find member: zoom_pressed in type <Statsblock:husk_data> SCRIPT STACK data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) data\lib\units\types\weapons\bulletweapon.dsf(0) what does it man and how do i fix it?
  12. I am new to the modding of GRAW 1 so I have a question: 1. How do you add more team mates like DerRelient did? EDIT I found a picture of what I want:
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