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Everything posted by JohnTC02
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Ok, Teppe has found another problem with the mission. V1.4 has been added to the download entry, please download the full mod again.
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Download entry.
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We need to remember that Teppe is new to modding so he needs constructive criticism, what he doesn't need is derogative comments. Anyway, Teppe has sent me some updated credits which have been added to the download entry.
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Sorry folks but the 1.2 release didn't fix all issues. Teppe has now released version 1.3 so please download the mod again.
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For those that don't know what the Babel Tower is: Tower of Babel
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Version 1.2 has been released. Fixed a small bug in the mission, please download the mos again.
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Russian Player: Expanded Edition - general topic
JohnTC02 replied to Chudy Picio's topic in GR - General Mod Topics
Download entry added. -
Download entry added.
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Download entry added.
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Ghost Recon "Labor of Love" Mods Contest 2012
JohnTC02 replied to ApexMods's topic in GR - General Mod Topics
Download entry added. Added to Mods - Gametypes, let me know if it needs to be in a different category. -
Done!
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Download entry has been updated to version 2.
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Eagle Claw, ready for beta testing
JohnTC02 replied to JohnTC02's topic in GR:AW 2 - Mod Beta Testing
Beta Phase concluded, Thanks to all the beta testers that have contributed to the release. Link to the public release thread: Eagle Claw. John -
Eagle Claw v2 is now ready for release. Only one change here from the last beta, I have added the word "Optional" to the waypoint marker for the "Eliminate Terrorist Leaders" objective as this doesn't have to be completed to finish the mission. Download Link: Eagle Claw Mission Author: JohnTC02 Map Author: JohnTC02 File Size: 46.4 Mb Version: 2 Your mission: Once the insertion road is clear your priority here is to locate two US prisoners being held in a large prison, this is heavily defended Ghosts so proceed with caution. Other objectives are to: Destroy the Dragon Wagons,
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Eagle Claw, ready for beta testing
JohnTC02 replied to JohnTC02's topic in GR:AW 2 - Mod Beta Testing
Thanks for the feedback on the installation instructions, looks like Rahn's are ok so I'll get this released. @ Kaapo, Ah, that door is supposed to be like that, I made it to look like it was half open John -
I know you all want this mod to be the best it can be, so far Alex has done a fine job but you all need to keep the debate civil.
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Deleted 6 posts from this thread. Bickering in the forums serves no purpose other than to dilute the topic, please use the PM system for personal discussions.
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Yeah I have some experience in 3ds max 8, to date I've made 43 building for GR:AW2 and a handful of props but I think making landscapes is much harder. There are a few things above that I don't understand like pelt mapping and vertex parting but I can look these type of things up on google.
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Thanks for posting this Biro, it's much appreciated. I'll have a thorough read through it to see if I can work it out.
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Awesome work Biro, cant wait to make a mission on this landscape Would be very interested to see how you did this, look forward to seeing the tutorial.
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But the fact remains that using assets from another game without the authors permission is in breach of copyright laws. I don't think daddy356 has mentioned if he has permission but if not then I'm not sure if Rocky would host the mod in the downloads.
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Deleted 12 posts from this thread, As Alex asked please try and keep on topic
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Eagle Claw, ready for beta testing
JohnTC02 replied to JohnTC02's topic in GR:AW 2 - Mod Beta Testing
Hi All, Rahnman has kindly done a revised set of instructions for installing the sound mod. If you all think these are ok I will go ahead and get the mission released. Thanks for your help here Rahn, it's much appreciated. -
Eagle Claw, ready for beta testing
JohnTC02 replied to JohnTC02's topic in GR:AW 2 - Mod Beta Testing
Thanks Rahn, I posted some revised instructions here, not sure if it will all work ok for others but it works fine for me. John