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Pave Low

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Posts posted by Pave Low

  1. NP, Glad it was helpful :D

    as you said, we regularly post that info here but in myriad different posts, and drawing it all together in one FAQ was something that had been on my to-do list for a while, your post just was just the catalyst I needed :P

    You should find a list of GR dedi servers posted in a pinned topic at the top of the games room forum.

    and of course this site runs it's own GR server Details here -> GhostRecon.net Dedicated Server where you are sure to bump in to all the forum regulars.

    But for those just starting out in MP, one of the best games I can highly recommend is those hosted by our very own staff member WhiteKnight77 :rocky: In fact thats where I first started playing :rolleyes:.

    Just keep an eye on the games room on the weekends and look out for White's Knightmare.

    :)

  2. server IPs in the multiplayer screen

    Q: Even when I add the server IPs in the multiplayer screen they go away or others go away.

    A: There is a bug in the GR program using the Add or Del buttons on the multiplayer screen. What happens is that in the options file GR needs both a header and trailer on the IP addresses. GR fails to put a header or trailer in at some times (or fails to remove it when you delete) and thus it messes up your multiplayer screen.

    One way to resolve this is to go in and manually edit your options.xml file.

    If you go to your .../program files/red storm entertainment/ghost recon folder you will find a file called OPTIONS.XML this is where all your GR options are stored.

    #1 Copy the file so you have a backup. Editing the Options XML file can result in needing to re-install GR. Make a Backup

    #2. Right click on the options.xml file and change the permissions. The file is read only, remove that restriction.

    #3. Open options.xml file with either notepad or wordpad.

    Inside the Options.xml file you may find something like:

    <IPAddress>67.68.209.243</IPAddress>

    <IPAddress>64.81.245.141</IPAddress>

    <IPAddress/>

    <IPAddress>66.45.68.154</IPAddress>

    <IPAddress>80.198.27.138</IPAddress>

    <IPAddress>203.163.86.123</IPAddress>

    <IPAddress/>

    or like this:

    <IPAddress/>

    <IPAddress>67.68.209.243</IPAddress>

    <IPAddress>64.81.245.141</IPAddress>

    <IPAddress>66.45.68.154</IPAddress>

    <IPAddress>80.198.27.138</IPAddress>

    <IPAddress>203.163.86.123</IPAddress>

    <IPAddress/>

    Do you see where the middle line does not have both a begining and ending ip address. it is also thought that when GR runs into a ipaddress/ it tells it to end IPs.

    Yours should look like:

    <IPAddress>67.68.209.243</IPAddress>

    <IPAddress>64.81.245.141</IPAddress>

    <IPAddress>66.45.68.154</IPAddress>

    <IPAddress>80.198.27.138</IPAddress>

    <IPAddress>203.163.86.123</IPAddress>

    <IPAddress/>

    save the options.xml

    restart GR

  3. Port forwarding for Internet Connection Sharing

    On the gateway PC (the one with direct connection to Internet)

      1. select Start -> Settings -> select your Internet connection

      2. Properties -> Advanced -> Settings -> Add

      3. Enter a Description of the Services (Eg Ghost Recon 1,2,3.. Etc)

      4. Enter the IP of the PC that will be playing/hosting GR

      5. For the internal/external port numbers, you need to add 2346, 2347, 2348 & 2349 both UDP and TCP.

    for ICS you need to make one service for each of the ports

    Click here for > ICS forwarding Screen shot

  4. How to Disable XP's built in firewall

    On the PC that is hosting/playing GR.

    1. Go to Network connections,

    2. Right click on the relevant network connection and select properties

    3. Select "advanced" and make sure the box under "Internet connection firewall" is unchecked.

  5. How to find out your external IP Address

    Depending on your system set-up the IP that Ghost Recon lists "in game" is the internal IP of that specific PC, not the external IP of your router/modem

    To find out your current External IP just visit one of these sites:

    http://www.whatsmyip.org

    http://www.whatismyip.com/

    http://findmyip.com/

    http://whatismyipaddress.com/

    http://whatsmyip.net/

    http://www.whatsmyip.us/

    http://www.auditmypc.com/whats-my-ip.asp

    this is the IP you need to give to the other players when you are Hosting a game.

  6. Ports used by Ghost Recon

    If playing or hosting behind a router you will need to foreword the ports used by the game from the router to the PC:

    The exact method will vary depending on the make of router - See portforward.com for step-by-step guides for most router's.

    Some will want one entry for each port:

      #1. = 2346 TCP
      #2. = 2346 UDP

      #3. = 2347 TCP
      #4. = 2347 UDP

      #5. = 2348 TCP
      #6. = 2348 UDP

      #7. = 2349 TCP
      #8. = 2349 UDP

    Some will allow a range to be specified:

    so for GR (Add a Service) :
      the service name = Ghost Recon

      the start port = 2346

      the end port = 2349

      Select both TCP and UDP

      the Server IP Address = this is the Internal IP of the machine "hosting" GR (Launch a DOS window and type ipconfig to show the IP of that PC)

    *if you are using the ubi.com servers you will also need to make more entries (as above for GR) for the following ports:

      80: Usual Web Port
      6667: Usual Chat Port
      40000-42000: Required Ports for ubi.com

    • Like 1
  7. Hosting by direct IP

    Most of us here wouldn't touch the ubi servers with a 10ft barge pole.

    The easiest (and IMHO the best) way to host is by direct IP:

    For the Host:

      1. Launch GR
      2. Activate any mods
      3. Select multiplayer
      4. Select "Internet"
      5. Select "create game"
      6. Select the desired server settings.
      7. Post the External IP in a games room forum (like the one here) or send it to friends via ICQ/E-mail/MSN Etc)

    For the Client:

      1. Launch GR
      2. Activate any mods
      3. Select multiplayer
      4. Select "Internet"
      5. Type the hosts external IP address into the box (and PW if the host is using one)
      6. Select "Add" (IP is added to the server list and should show the game details)
      7 Select "Join"

  8. Joining a Multiplayer Game

    1. Insert the Ghost Recon CD-ROM and start the game.

    2. From the Main Menu,click on Options.

    3. Click on the Multiplayer Tab.

    4. Select the Player Name field.

    5. Type in the name you want to be known as in the game.

    6. Click Accept. This will take you back to the Main Menu.

    7. Click on Multiplayer.

    8. Select Internet.

    9. The list of server names here shows all of the server addresses that you've previously chosen to save.

      *NOTE: GR doesn't use a server browser. You have to manually enter the IP's of servers
      (found posted on GR websites & forums) or use a program like "All Seeing Eye" (which will list active server & games)
      or alternatively you can use an external 3rd party game management tool like Xfire to launch GR and connect automatically

    The game will automatically look to see if games are available on previously saved servers when you enter this screen.

    Underneath the list of server names is a text field where you can type in the address of a new server you want to check for an available game.

    Clicking on the Add button adds the server to your list. Selecting a server from the list and clicking on the Delete button removes that server from your list.

    Clicking the Info button gives you information on the currently selected server, and if no server is selected, the button is greyed out.

    Clicking on the Refresh List button makes Ghost Recon run through your list of servers again to see if there's been any change in status since the last time you looked.

    10. Type in the password and/or port if necessary.

    11. Select Join Game.

    12. Add yourself to a platoon by clicking on a platoon tab, then clicking on a spot within that platoon.

    13. Click on the Soldier tab.

    14. Scroll through the available soldier types with the left and right arrows at the top of the screen. Stop when you find the soldier you want to play.

    15. Scroll through the available kit types for your soldier with the left and right arrows that bracket the kit names. Stop when you find the kit you want to use.

    16. Click on the Ready box, and wait for the game to start.

    *NOTE: you must be running the same expansion packs, patch level and mods as the server to join

  9. .mis files always go in the mission folder. It depends which maps the the mission is based on as to which of the Origmiss/Mp1/Mp2 should be used.

    If in doubt use MP2 as that way it'll alway have GR/DS/IT enabled whenever it is used.

    for 12 weeks you can use > ~Ghost Recon\Mods\Origmiss\Mission

  10. He's on staff at that site too :blink:

    來自: Junior Admin. + 鯊 報 榮 譽 總 理

    his e-mail is yamhoi@huge-mouth.com

    and the site owner is:

    bruce chan

    bruce chan

    123 temple street

    kowloon, hk 852

    HK

    Phone: 82066308

    Email: lautong@hotmail.com

  11. Under the service settings I can only enter 1 number in External and 1 number in the internal setting,

    How do I add all three numbers in each?

    you dont

    That's six separate entries

    for ICS you need to make one service for each of the ports

    Like this :

      #1. = 2346 TCP

      #2. = 2346 UDP

      #3. = 2347 TCP

      #4. = 2347 UDP

      #5. = 2348 TCP

      #6. = 2348 UDP

  12. One important thing to bear in mind folks is that to mod the Joint Ops Demo you must also own DF:Black Hawk Down as you need to use the Mission/Map Editor that comes with it and this cannot legally be downloaded or obtained separately.

    So if you want to mod the Demo you need to buy DF:BHD... but hey it's a great game too so if you can find it in the discount section then go for it.

    Of course when the retail version of Joint Ops is released it will include a full and specific Mission/Map Editor for JO.

  13. why doesnt it show that I have made any posts?....any juggalos in here?

    I guess you have only posted in the General Off Topic Forum and the posts there don't count towards you post count. ;)

    Yeah, you posted in the wrong forum :P this should have been in the modding forum, I'll move it for ya

    Topic moved to corect forum and title amended to show subject,

    As this is a very FAQ there is already a pinned topic there Recommended mods, by forum members

    :)

    and Being as I'm a nice guy, I've also credited you for those posts :lol:

  14. See the Recon section for mission walkthroughs.

    Click here > Mission 04: Black Needle for how to complete this one.

    :)

    :shifty: OK, here's a special Hint: In the scripting of this mission the UN troops are set to invincible (IE they cant die) until you enter a certain part of the map just before the ruins, then a timer starts (21 seconds or 61 if difficulty is set to easy) and then they become vulnerable again, so dont go rushing hell for leather to the ruins as that will just hasten their deaths, you can take your time initially until you get past the crossroads and are halfway to the ruins.

    :)

  15. Anyone know what the problem is?

    Not really without more information. IE Names of these mods, Etc..

    *Have you checked inside the folder of the mod to make sure there is a ModsCont.txt file at that level and that it isn't inside another folder as some mods create two folders:

    as you should see:

    ~\Ghost Recon\Mods\[name of mod]\ModsCont.txt

    and not:

    ~\Ghost Recon\Mods\[name of mod]\[name of mod]\ModsCont.txt

    *Is the "mod" actually a mod as some are just .MIS or .GTF files and these need to be put inside the mission folder of Origmiss(or MP1/MP2) and not in the mods folder.

  16. To unactivate mods from outside GR just edit your modsset.txt file (found in the root of the GR folder) so it looks exactly like this (providing you have the DS+IT expansion packs):

    // MODS SETTINGS - LIST OF MODS ACTIVE ON THIS SYSTEM

    "\mods\mp1"

    "\mods\mp2"

    to delete mods, just delete the folder from the mods folder, but before you take this drastic step have you tried running HX5 with just DS+IT active and no other mods ? as you may get conflicts if you have too many mods active at the same time.

    The error you are getting seems to be because GR cant find the sniper-43.atr and IIRC this is an actor file from the Canadian Operatives 2 mod.

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