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ApexMods

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Everything posted by ApexMods

  1. Yeah, I’ve seen that. Weird order indeed. but at least they provide some food for thought.
  2. This place is an invaluable time capsule of gaming history, (con)serving information, discussions, ideas, and opinions from two decades of the tactical realism gaming genre and beyond. There is no other site anywhere on the internet that can offer a comparable treasure trove of content, spanning over such an extended timeline. GhostRecon.net is to tactical realism gaming sites what Ghost Recon is to tactical realism games. The undisputed immortal King. The One that rules them all. Long live GhostRecon.net!
  3. Meh, I‘ll probably look for an older/used MacBook instead. Had a closer look and there’s just too much essential (for me) stuff not (easily) possible on a Win/Linux-only machine, while a Mac allows all OS to run in parallel, if need be. Yes, I looked into hackintosh, but it’s too much hassle.
  4. Our beloved Ghost Recon is almost twenty years old, yet there are still plenty of active servers out there, several new mods are currently under development, and the internet is filled with fresh praise for good old GR, as many (often young) newcomers discover the thrills of true tactical realism in this easily approachable package, which also happens to run great on pretty much any hardware, old and new alike. No wonder Ubisoft is still trying to milk the full sales price for the game and both of its official expansion packs from new Ghost Recon fans after two decades, as the shameful di
  5. Wanted to add that I run 3dsm 5.1 and Photoshop CS2 (plus a whole lot of other GR modding tools) inside a Virtualbox Windows XP SP3 x86 (gasp!) virtual machine without any issues whatsoever. In case anything does go wrong (usually my own fault), the entire VM can easily be restored from backup in mere seconds (I keep a 7z archive of the freshly installed VM disk image). Another advantage of the restore is that you can basically run time-limited trial software (e.g. 3dsm) forever. Very much looking forward to your update. I love playing the Russians! 🙂
  6. Thanks, guys. Well, it takes as long as it takes. Loads of scripting left to do, some retexturing, maybe a few more maps to adapt, some character models to add, and I‘m thinking of expanding MP team choices (which would be another boatload of work). Best case if all goes well (and I can stop myself from adding more stuff), it will still be at least several weeks until it’s ready for testing, which will probably take another couple of weeks. Worst case (more new stuff, but takes longer) would be the end of the year. Thoughts? 🤔
  7. A bit of teaser information for the next HU: Adversarial multiplayer games have received a complete overhaul. Let the good times roll! 🙂 Single player soldier stat progression can be re-enabled via legacy addon mods. Autosave can be disabled. Legacy single shot RoF is a customization option (this one’s for you, Jack). The all-in-one „HU - Legacy“ addon is becoming quite a sizable monster in its own right, and it’s getting closer to the classic vanilla experience (oh, the nostalgia!) So far, there are now over 80 customization addons included in the next update. Still a million
  8. Same hardware as mine, but I‘m on macOS Mojave 10.14.6, and have also tested on a MacBook Air 13‘ (Early 2015) with macOS Catalina 10.15.5. The previous wrapper version (2018-05-23) should still work fine on your OS. I may have to list both in the OP. Edit: Done. Old wrapper linked in OP.
  9. This stripe is on both of your Macs? What type of Macs?
  10. I’ve added your vids to my dropbox, so they’re available for viewing and download in the Video Tutorial Series sticky thread. Hope you’re ok with that?
  11. Here it is. DOWNLOAD
  12. Wow, how did I miss this? Great thread, die7! Great thread, indeed.
  13. Oops. Will update DL link later.
  14. Bump. Definitely should be added, at least to the GR Mod Collection USB. 🙂
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