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Viper714

Beta Tester
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Everything posted by Viper714

  1. Bogie, Awesome job!! We at AGB (www.agbgaming.com) would be happy to Beta test the new map as well. BTW we played both Training Grounds and Operation: Evicted Occupation and suffered crashes on our dedicated server "The Barking Spider". This only happened when trying to access the MULE. Here is the error that the server came back with... The Training Small map played fine with no issue, only in my humble opinion because a MULE is not present or accessible. We noticed that you were on the server last night, but didn't realize until after you left that you were on the server. Hope to see you online again!!! Here is the error message for your review: ---------------------------------------------------------------------- Thu Jan 01 23:58:18 2009 Crash in application version: 30899.3048 data\lib\script_network\gametype\gametypecustom.dsf(-1): cant find member: setup_grenade_ammo in type Renderer: threaded Physics : normal ---------------------------------------------------------------------- Fri Jan 02 00:56:15 2009 Crash in application version: 30899.3048 data\lib\script_network\gametype\gametypecustom.dsf(-1): cant find member: setup_grenade_ammo in type Renderer: threaded Physics : normal ---------------------------------------------------------------------- Fri Jan 02 01:12:37 2009 Crash in application version: 30899.3048 data\lib\script_network\gametype\gametypecustom.dsf(-1): cant find member: setup_grenade_ammo in type Renderer: threaded Physics : normal ---------------------------------------------------------------------- Hope this helps to fix the map. This map is GREAT and we are anxious to finish it!!!
  2. Sorry, never could figure that RPG thing out. There weren't too many people around to test it out either. Tried a few times to fix it but not sure it worked: coop fix (rpg fix) Bret, Sorry for the delay in responding. I tried the fix you sent but still get dedicated server crash. see below: I can pick the RPG but the minute it goes into the map it crashes. Davros, Any idea where I can get version 1.41? I like the MOD but sucks that it crashes with the RPG. So of us are RPG whores!!! Thanks!! Viper
  3. The mission is AWESOME!!! We at AGB played it for hours!!! Love all the tangos all over the place. Can't wait till your next map!! We are ready for Beta Test when you are!!! Loved your comment "....a new mission now with some interesting ideas not yet seen in GRAW2." AGB says, "Bring it on!!!!!"
  4. Well, I installed the MOD on a dedicated standalone server and it works great unitl you grab the RPG. Then the server gives me this error: Sun Nov 23 21:39:12 2008 Crash in application version: 30899.3048 data\lib\units\types\weapons\rpg.dsf(-1): cant find member: addon_data in type SCRIPT STACK: data\lib\script_network\weapon.dsf(0) data\lib\units\extensions\huskinventory.dsf(0) data\lib\units\extensions\huskinventory.dsf(0) data\lib\units\types\beings\mods_human\huskonfoot.dsf(0) data\lib\units\types\beings\humanhusk.dsf(0) Renderer: threaded Physics : normal I tried it twice and recevied the same error on both occasions. I know this might me old but anyone have any ideas??? Thanks Viper
  5. Legacy, We (AGB Group) would be happy to beta test the map. Please let me know how we could help!! Viper
  6. Just played the map yesterday with my buds. Awesome map. Simply love the urban setting. Have a couple of suggestions: 1. ADAT marker does not change to alternate ADAT once the first one is destroyed. 2. Antenna can be C4'd over and over and the completed mission message comes up every time. (agree with ZeroG) 3. Would be nice to see the Antenna collapse after C4 explosion, but I think that is a game issue. 4. Need more tangos throughout the map to make it more challenging We at AGB had a great time with this map. Great job!! Our hats off to you for being your first coop map. Also kudos to Lobo_Fiero for the map design!!! Read that someone played it on Hardcore setting. Anyone know where that setting is on a dedicated game server xml? Would love to turn it on!!! Thanks for your efforts for the GRAW2 community!!! Viper
  7. I have a friend who is having the same problem as well. Has anyone found how to fix this problem????
  8. I too am a GRAW2 fan and love the game. I enjoy it so much that our community owns a server. You may have seen it on the Multiplayer list "The Barking Spider". We (AGB - A Gaming Brotherhood) tend to only load COOP maps. We really enjoy them as it limits the frustration with hackers!! Yes, you still get the occasional hacker with unlimited 203's or the proverbial speed hack, but we ban them after a couple of warnings. Why people have to hack against bots is really beyond me. I guess they do not enjoy the challenge and like everything easy. However, this ruins the game for the rest of us who like the realism and challenge. Yes, the game has its issues and as Davros mentioned we have accepted the issues that the game brings. It is a very big shame the UBISOFT does not support it anymore. However, I really do not see any other game out there that comes close to the tactics a strategy that GRAW2 offers. I would like more coop maps as well, so I am considering taking a crack at it thanks to Davro's wiki!! Viper
  9. Dav, The video in making a coop mission map was awesome! Now I am going to have to experiment with it. I love the idea of the Wiki that you put together. Brings truth to the quote, "You can sell a fish that you catch with a net to a man, or you can teach a man to fish with the net." Great job!!!
  10. Dav, You already have my report. Any news on when release of V2.x???? Viper
  11. I hope more custom maps are created for GRAW2!!! It is the only game in the market that I consider tactical. Many other games are just a kill fest and not real. I prefer to work as a squad to eliminate the threat. I do wish you were able to jump but then that would allow the bunny hoppers. Would be nice to be able to control that properly. Another wish would be the ability to climb ladders to get to a higher point. Oh, one big wish, fix the CTD issue!!!! The only other game that I think may fill this void is [Operation Flashpoint: Dragon Rising]. But time will tell.... Viper
  12. Dav, Let us know what you would like us to work on.. Thanks!!! Viper
  13. Have the last three guys hang from the landing gear!!! Really glad you liked the map. We really enjoy playing it. Love the selectable spawn points. More maps need this feature especially on DAM and LAGOON!!! Viper
  14. Hello All, I am totally new to running a GRAW 2 server and am having some crash issues. This may be inherent to the game but just want to confirm with the experts. Currently I have a 12 man server at Clanwarz. We mostly play Coop maps. The Name of the server is "The Barking Spider'. Below is a report of the "Out of memory allocating..." errors. Appreciate if anyone can advise on how to eliminate or minimize if at all possible. This error as it get real annoying when you are trying to complete the map as you are probably aware. Thanks Again Viper Wed Aug 27 05:16:56 2008 Crash in application version: 30899.3048 Out of memory allocating 1866436 bytes Renderer: threaded Physics : normal ---------------------------------------------------------------------- Wed Aug 27 22:55:09 2008 Crash in application version: 30899.3048 Out of memory allocating 368680 bytes Renderer: threaded Physics : normal ---------------------------------------------------------------------- Thu Aug 28 01:20:47 2008 Crash in application version: 30899.3048 Out of memory allocating 553020 bytes Renderer: threaded Physics : normal ---------------------------------------------------------------------- Thu Aug 28 06:29:50 2008 Crash in application version: 30899.3048 Out of memory allocating 6299212 bytes Renderer: threaded Physics : normal ---------------------------------------------------------------------- Thu Aug 28 10:48:21 2008 Crash in application version: 30899.3048 Out of memory allocating 1866436 bytes Renderer: threaded Physics : normal ---------------------------------------------------------------------- Thu Aug 28 17:27:18 2008 Crash in application version: 30899.3048 Unhandled exception - access violation C STACK: ??? (???) : ??? graw2_dedicated (???) : ??? ??? (???) : ??? SCRIPT STACK: data\lib\units\ai\soldier\smovelogics.dsf(0) data\lib\managers\aihivebrain.dsf(0) data\lib\managers\aihivebrain.dsf(0) data\lib\managers\aihivebrain.dsf(0) data\lib\managers\aihivebrain.dsf(0) data\lib\managers\aihivebrain.dsf(0) data\lib\setups\setup.dsf(0) data\level\level.dsf(0) Renderer: threaded Physics : normal ---------------------------------------------------------------------- Thu Aug 28 21:42:51 2008 Crash in application version: 30899.3048 Out of memory allocating 1866436 bytes Renderer: threaded Physics : normal ---------------------------------------------------------------------- Fri Aug 29 01:04:48 2008 Crash in application version: 30899.3048 Out of memory allocating 1244292 bytes Renderer: threaded Physics : normal
  15. RPG, We at AGB (A Gaming Brotherhood) love the fact that you are creating MP Coop maps. Please let us know when your next map is out. We would not mind in beta testing it as well on our server (The Barking Spider) if you are looking for beta testers. Thanks Vipers
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