Harry
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Posts posted by Harry
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1 What modifiers sozdovat the mountains and the earth?
For Ð·ÐµÐ¼Ð»Ñ we call this "terrain." You can create the terrain in 3ds max (version.4) but no importing original GR maps. It's modeled the usual way.
2 as create internal rooms and that therein otnost?Same program, 3ds max. But, it can get complex to make the AI work properly in these rooms
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i got mine to show up ingame, but only if it was named the same as the default m67
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I'm necro-posting on this because every time i try to get a grenade model in-game, when it's thrown the grenade doesnt appear or explode (it just removes from inventory)
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Im making a gr "mini mod" that makes the game revolve around soviet partisans in ww2.
I'm doing all the weapons and characters, but I'd like at least one map to suit the setting more, I can make models for a mapper if needed.
Basically I'd want something set in byelorus or similar. Latvian or estonian style is fine too. Just nice lightly forested area maybe with some huts, its up to the mapper.
Pics of what i have so far... Note that it's all work in progress.
These are all my models from scratch(except ppsh and tokarev, these were modeled by a friend), and all hand painted textures by me (no photos used)

http://img217.imageshack.us/img217/8329/m8lz1.jpg
http://img378.imageshack.us/img378/2972/m8ke7.jpg

http://img114.imageshack.us/img114/4589/emafu5.jpg
Any amount of mappers making any amount of maps would be very much appreciated.
[oversize images changed to URL's]
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I need the GR model pack, if someone gives me a link or emails it to me ill mirror it on my site too.
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A Cmag im pretty sure has the same dimensions and adapter as a STANAG
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Yo Thales, we have some serious issues - we need someone to export our models for us now. It sucks cause so much is finished but so little ingame. I dunno if i would wanna go into details publicly but if you know anyone with time to export models for us, could you let me know? (btw drop by my forum and go to "modding/game development" to see the progress so far ;D
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3- Yeah, its possible, you can use as many textures files as you want.
!!!
how?
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Progress is going really well, almost all the defaults are remodelled. Soon comes the mass texture rush.
some WIPs
(if you want to check out the progress threads, drop by my forum, link in my sig.)
http://img294.imageshack.us/img294/7399/oc14wipeg4.jpg
http://img253.imageshack.us/img253/9760/dpfinishedbx5.jpg
http://img241.imageshack.us/img241/1497/69723059wf0.jpg
http://sleekupload.com/uploads/gr_barret_2.jpg
http://millenia.half-lifecreations.com/ski..._aksu_wip_3.jpg
http://img212.imageshack.us/img212/183/pkmdoneck3.jpg
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It looks ultra cool ingame (though you know i'm chasing you down on a couple of improvements i think you should make ;D) and let's get some more in already

variation
in GR - Character & Skin Modding
Posted
Does anybody know if it's possible to add any kind of variation to the characters' appearances in multiplayer? randomising skins, randomising attachments, different CHR's to select from... Anything at all?