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Mach42

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Everything posted by Mach42

  1. I voted gameplay and realism here. As far as Ghost Recon, it is a great game, but the fog is just too near. I propose giving Ghost Recon 2 further viewable distance, as effective ranges for weapons is much further than we can see. I'd also love to have better ballistics moddeling such as bullet drop and wind affecting the trajectory of bullets. As it is right now with the fog, this isn't needed as bullet drop is negligible at the engagement distances we play at, but if the fog gets put further out, I feel that this is needed. It'll be a lot more fun too. There are too many 1 shot and y
  2. I'm only up to DS02 Flame Pillar, and yes, that mission is a bit choppy for me, but only for 20 seconds after it loads. Then, it's smooth. The first DS mission as well as all the GR missions ran smoothly all the way through. With a 1700+ processor, it shouldn't be slowing down that much. I have no idea what the choppiness problem may be, as even with a P3 800, it runs acceptably on my comp. A better vid card may be the solution. But at least you can run DS now and finish a mission. Unless you get killed.
  3. facecdb, I have had the exact same problem. I have that pesky violation reading memory at fffffffffff, using win98, p3 800, 448mb ram, gf2 pro, sblive value, running at 16 bit color. I found that the map would always ctd after playing for anywhere from 3-10 minutes. For me, it turned out that it was the texture settings for me. I set all of the textures settings map, character, effects, etc) in options to medium and that solved all the crashing problems for me. I was even able to reactivate EAX, which, at first, I thought was causing all the problems.
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