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juhomma

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Posts posted by juhomma

  1. Hello, it's been a while when i last used igor and i have this idea of a map where i need to proctect a zone, and if a enemy stands in the zone mission will fail. How to make this kind of objective?

    And also, i have a few allied teams to proctect the zones too. But after the enemy strikes and the gunfire stops for a moment, the allies start to move towards the enemy and get themselves killed. So the thing is, how to make them stay at their spot?

    Thanks :thumbsup:

  2. Just to make sure i'll post it up here

    Group: <Default>

    Comment:

    Set Ups

    Trigger Event:

    The simulation is starting.

    Responses:

    Set Officer1 to false.

    Group: <Default>

    Comment:

    Officer Dead

    Trigger Event:

    Officer1 has been killed.

    Responses:

    Set Officer1 to true.

    Show Extract Zone on the command map for all players, hightlight = true.

    Mark Extract Zone green.

    Mark Objective 1 complete in the objective list.

    Group: <Default>

    Comment:

    Extract

    Trigger Event:

    A member of PlayerPlatoon is within 10 meter(s) of Extract Zone.

    Responses:

    Allow this block to be reactivated.

    Continue executing responses if (The state of Officer1).

    Continue executing responses if ((The number of members of PlayerPlatoon within 10 meter(s) of Extract Zone) is equal to (The number of active actors on PlayerPlatoon)).

    Mark Objective 2 complete in the objective list.

    Display "Win!" and register mission completion.

    Prevent this block from being reactivated.

  3. 
    Group: <Default>
    
    Comment:
    
       Extract
    
    Trigger Event:
    
       A member of PlayerPlatoon is within 10 meter(s) of Extract Zone.
    
    Responses:
    
       Allow this block to be reactivated.
    
       Continue executing responses if (The state of Officer1).
    
       Continue executing responses if ((The number of members of Player Platoon within 10 meter(s) of Extract Zone) is equal to (The number of active actors on PlayerPlatoon)).
    
       Mark Objective 2 complete in the objective list.
    
       Display "Win!" and register mission completion.
    
       Prevent this block from being reactivated.

  4. I got 2 objectives.

    1. Kill "Officer"

    2. reach extraction zone

    How do i make the objectives to work like:

    When i have killed the officer a box pops up "Objective 1 completed: Kill officer"

    then, when this objective has completed, then i have to reach the extraction.

    I have no idea how to make this :mellow:

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