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braveheart007

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  1. This is really becoming a problem community wide. We have one of the most popular servers in all of graw2. And lately its been #1 in activity. Ive never seen graw2 crash as an application on the dedicated server mode as ever before. Is it the new direct x? drivers? physx? i dont know...What we do know is ive talked to other clans and they are having the same issue as we are having. And its been ongoing for sometime. This just didnt happen yesterday... To get a full server of 30-32 people then 2 hours later it totally crashes with Crash in application version: 30899.3048 is totally unexceptable. Intel is now bundling graw2 with there new BOXDX58SO LGA 1366 Intel X58 boards for there i7 chips. Here you have a stable chip like the i7 and an unstable game like graw2 i guarantee if chipzilla new the facts, they would dump graw2. Graw2 is a mature game it should be rock solid by now. AND ITS NOT! Ive been playing graw2 since the beginning and this really disappointing to be honest. If UBI doesnt contact GRIM here soon within a few weeks, and have them fix this problem on the server as well as the crashing also occurs playing the game. Im going to personally write a very convincing email to chipzilla. How UBI is totally ignoring this groundswell of unhappy customers. We are just getting fed up with the instability of graw2 in server and game mode. I know someone who is the chip dev in chipzilla so im sure i can get the right person. If ubi wants to ignore a real issue at hand. Then they shouldnt be bundling graw2 with the fastest chips on the planet the i7. What a contradiction BH
  2. For the server i opened the ports found here in the router. http://www.ghostrecon.net/faqs/index.php?a...&artlang=en Turned off windows firewall. And still getting the ? for the ping when you go in the public server list. Any ideas?
  3. ahh ok that makes sense. Then auto_screenshot_interval value means it takes screen shots of players is that correct? what is the max setting for this do you know?
  4. This of course takes screen shots of the players. what is the max value this can be set at? and will it lag the server? what is the ideal setting for this item? I think its called <auto_screenshot_interval value="45"/> not capture what is the difference between these 2?
  5. We are running all tdm. but want to add a dm match for say around 3-4 minutes. but its added it crashes the server. any help would be greatful. This is what we have now. <?xml version="1.0" encoding="UTF-8"?> <game_info admin_password="whatever" internet_server="true" internet_speed="3000"> <server_settings type="coop"> <max_deaths value="0"/> <max_players value="32"/> <spawn_time value="15"/> </server_settings> <server_settings type="dm"> <match_length value="5"/> <max_deaths value="0"/> <max_players value="32"/> <round_length value="13"/> <spawn_time value="8"/> </server_settings> <server_settings type="hh"> <match_length value="15"/> <match_points value="150"/> <max_deaths value="3"/> <max_players value="28"/> <round_length value="8"/> <spawn_time value="10"/> </server_settings> <server_settings type="rvsa"> <match_length value="15"/> <max_players value="28"/> </server_settings> <server_settings type="s"> <capture_time value="5"/> <match_length value="15"/> <max_deaths value="3"/> <max_players value="28"/> <round_length value="8"/> <spawn_time value="12"/> </server_settings> <server_settings type="tdm"> <match_length value="13"/> <max_deaths value="0"/> <max_players value="32"/> <round_length value="13"/> <spawn_time value="9"/> </server_settings> <gametype_settings> <auto_balance value="true"/> <auto_balance_limit value="2"/> <awa_distance value="950"/> <dedicated_server value="false"/> <even_round value="true"/> <friendly_fire value="true"/> <gamespy_ranked value="true"/> <immortality_duration value="9"/> <lock_spawn_time value="180"/> <message_of_the_day value="Hello and welcome/> <message_of_the_day_interval value="180"/> <name value=" GRAW 2 Server"/> <port value="16251"/> <punish_tk value="true"/> <scan_for_cheats value="false"/> <server_log value="false"/> <server_log_chat value="false"/> <start_condition value="4"/> <teamkill_kick_limit value="3"/> <vote_enabled value="false"/> <vote_kick_starters value="0"/> <vote_map_starters value="0"/> </gametype_settings> <match_info level="tdm_fort" order="1"> </match_info> <match_info level="tdm_crashsite" order="2"> </match_info> <match_info level="tdm_nowhere" order="3"> </match_info> <match_info level="tdm_timber" order="4"> </match_info> <match_info level="tdm_lagoon" order="5"> </match_info> <match_info level="tdm_the_cut" order="6"> </match_info> <match_info level="tdm_sierra" order="7"> </match_info> <match_info level="tdm_calavera" order="8"> </match_info> <match_info level="tdm_dominion" order="9"> </match_info> <match_info level="tdm_arroyo" order="10"> </match_info> </game_info> When we do to add a death match it crashes <?xml version="1.0" encoding="UTF-8"?> <game_info admin_password="whatever" internet_server="true" internet_speed="3000"> <server_settings type="coop"> <max_deaths value="0"/> <max_players value="32"/> <spawn_time value="15"/> </server_settings> <server_settings type="dm"> <match_length value="4"/> <max_deaths value="0"/> <max_players value="32"/> <round_length value="4"/> <spawn_time value="8"/> </server_settings> <server_settings type="hh"> <match_length value="15"/> <match_points value="150"/> <max_deaths value="3"/> <max_players value="28"/> <round_length value="8"/> <spawn_time value="10"/> </server_settings> <server_settings type="rvsa"> <match_length value="15"/> <max_players value="28"/> </server_settings> <server_settings type="s"> <capture_time value="5"/> <match_length value="15"/> <max_deaths value="3"/> <max_players value="28"/> <round_length value="8"/> <spawn_time value="12"/> </server_settings> <server_settings type="tdm"> <match_length value="13"/> <max_deaths value="0"/> <max_players value="32"/> <round_length value="13"/> <spawn_time value="9"/> </server_settings> <gametype_settings> <auto_balance value="true"/> <auto_balance_limit value="2"/> <awa_distance value="950"/> <dedicated_server value="false"/> <even_round value="true"/> <friendly_fire value="true"/> <gamespy_ranked value="true"/> <immortality_duration value="9"/> <lock_spawn_time value="180"/> <message_of_the_day value="Hello and welcome/> <message_of_the_day_interval value="180"/> <name value=" GRAW 2 Server"/> <port value="16251"/> <punish_tk value="true"/> <scan_for_cheats value="false"/> <server_log value="false"/> <server_log_chat value="false"/> <start_condition value="4"/> <teamkill_kick_limit value="3"/> <vote_enabled value="false"/> <vote_kick_starters value="0"/> <vote_map_starters value="0"/> </gametype_settings> <match_info level="tdm_fort" order="1"> </match_info> <match_info level="tdm_crashsite" order="2"> </match_info> <match_info level="tdm_nowhere" order="3"> </match_info> <match_info level="tdm_timber" order="4"> </match_info> <match_info level="tdm_lagoon" order="5"> </match_info> <match_info level="tdm_the_cut" order="6"> </match_info> <match_info level="tdm_sierra" order="7"> </match_info> <match_info level="tdm_calavera" order="8"> </match_info> <match_info level="tdm_dominion" order="9"> </match_info> <match_info level="tdm_arroyo" order="10"> </match_info> <match_info level="dm_arroyo" order="11"> </match_info> </game_info> see anything wrong here?
  6. I played this guy on a a core or xe clan server located on gamespy. I did a gl on this player named European. Well i hit him perfectly at his feet and he blew back on his back from the blast 100% kill for sure. Then like a king-fu movie its as though the movie reversed and this guy flew back on his feet from being on his back after the blast. And nailed me and killed me. This is lame.....
  7. there are alot of mp cheats that are being used by some players online. I dont know where they are getting them. Im sure if u join a clan they will tell u
  8. (this question may sound elementry so please forgive me. I downloaded the 1.2 pack and went online via the multi player option in graw2. when i picked a server to play a death match with about 30 people. A prompt came up and said you have modified files and have been rejected to prevent cheating-or something like that. Now why cant i log on and play when there are some people in this clan i know 100% are using some modded guns as well as some type of better bullet proof protection that will take considerably more bullets.?) I guess this is a taboo subject? all I know is ive played online with some guys who ive tubed and this guy died and fell backwards from the blast. And right before my eyes he fell forward after falling backwards in the air right back on his feet and took me out. What was that....hmmmmmmmmm
  9. this question may sound elementry so please forgive me. I downloaded the 1.2 pack and went online via the multi player option in graw2. when i picked a server to play a death match with about 30 people. A prompt came up and said you have modified files and have been rejected to prevent cheating-or something like that. Now why cant i log on and play when there are some people in this clan i know 100% are using some modded guns as well as some type of better bullet proof protection that will take considerably more bullets.?
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