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Posts posted by bigcat75

  1. Thank you guys, I worded my question poorly though. What I meant was are the campaign missions identical? On the console version I played (up to mission #6) the objectives are given to you in a way that you basically have to play each mission one way, same way, every time. It's like Go here, now go there, hurry and eliminate these guys or mission scrub, etc etc.

    I was expecting more control over the game, less control of the game over me. If the pc is the identical gameplay I'll have to pass for now. Maybe I'll get it later when there are more co-op mods.

  2. I need some help with the weapon sounds. The echo after each shot makes a swirling sound that bleeds into subsequent shots and doesn't sound right. It sounds like I'm shooting in a tiny metal room.

    What I hear are shots that instead of going "POP" they sound like "TWANG". I thought it was probably my hardware but I have recently built a new rig, totally different hardware, and it does the same thing.

    I tried using the scar556 sound with the mod and it sounds like it should. I've also reinstalled the mod but still hear the same thing.

    I'm not having any problems with the graw2 mod.

  3. To be honest I'm repeatedly disturbed and disapointed to see COD and GR in the same sentence. COD has always been a chaoitic, grand "cinamatic experience", and painfully linear and entirely scripted.

    GR should be none of these things, and the only similarities should be that they are both based on military combat.

    As far as I'm concerned COD and GR should be as comparable as basketball and hockey.

    BTW, Vegas2 kept the tactical element? So are you saying it's nothing like Vegas1? lol

  4. If you have an Xbox 360 then take a look at the co-op campaign for both the co-op collections. Granted the core gameplay is still the unrealistic GRAW gameplay but its amazing what they did with those missions.

    I was afraid to download them because from what I saw in the default game (campaign and to a lesser extent co-op) I thought it would be a waste of money.

    I'll d'load them and check 'em out though. For what it's worth, I was not saying there's no reason to be optimistic, I was literally asking "is there any reason to be?", and your reply does indeed give some hope. I hope you're right about RSE, but I have every reason to be wary of Ubisoft. I'm not negative out of spite, I'm negative from watching helplessly as the GR series is intentionally transformed into something else entirely, as Ubisoft desparately chases a teen market rather than set the standard as they did with GR.

    I'm surprised the Silent Hunter sim continues to remain a pure sim with "Ubisoft" behind it. That alone is a tiny spark of hope for the GR series, I suppose.

  5. Actually, if GRAW and GRAW 2 were ported instead of being released as separate entities I'd still probably be playing them, especially if they allowed for a first person view. Even more so if they included a "hardcore" mode. The game is a BLAST in coop. Way more so than the PC versions, or even more modern coop games like L4D and CoD5.

    I don't even know what to say to that. As much as I don't like the pc version, I utterly hate the consol versions. Totally unplayable for me. I refuse to be directed from objective to objective by "command" or that idiot in the helo. The arcady hud all over my screen, scripted events and dialog throughout the entire campaign, and the inability to mod that crap out permanently (thank you for your nocom mod BTW !!). I also find the aiming in graw2 unbearable. You can't aim in small degrees, it's practically one speed, period, like you're moving the view with a button instead of an analog stick. There's no logic to the enemy AI behavior, they just remind me of those "punch the bouncing monkey" minigames. Just because an enemy zipping around is challenging to hit doesn't make it realistic in any way.

    I don't want to go off on a rant (too late?), this is really off topic. Back on topic I am certainly keeping an eye out for GR4 news but it's not that I'm looking forward to it, I already know it won't be something I will buy. It's more morbed curiosity than anything.

  6. Give me Ghost Recon or give me nothing! Give me all that it was, nothing more, nothing less

    I agree whole heartedly with the sentiments of my fellow GR mates, but that statement as it stands alone, I cannot agree with. The original game does need less of some things, but more importantly, it needed a whole lot more of some things, which I won't list because this is not a wish list thread.

    My point is it is I don't think it is constructive to demand the original game or nothing, because 1) that cry will fall on deaf ears, there is no way we are going to get that, and 2) as I said, there is much that needs to be added to improve the original........

    (and no, kids, 3rd person view is not one of them, run along now.)

  7. or it could just be an announcement that there will be no pc version.. How rude that would be. o.0

    That's fine with me, if they continue to depart from the original concept and core gameplay, they can take their PC version and ram it. I'll be perfectly happy to NOT buy yet another Ubi/Clancy title and spend all my time and money on Arma 2.

    I hate to be so negative, but at this point is there any reason AT ALL to be optimistic?

  8. Is there anything I can do or add to existing [GR] maps so that they are selectable in the Co-op list, with the option for A.I. squadmates?

    I usually play with AI instead of other people, because sadly, they are actually more realistic, lol. But the lack of maps really hurts.

  9. Thank you gents. :thumbsup:

    Actually I went ahead and included the _ni files in the local\english\levels folder so I could edit them the same as I did with the SP missions, to remove the narcom sound in co-op as well.

    So a mission folder looks like:




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