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ingeloop

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Everything posted by ingeloop

  1. i second you mig. getting a bit tired of this shooting at thales. he know, from the last attack, what he shall do reg. permissions and so. so, please let him create his stuff. my suggestion is to close the "show me your weapons thread" or move it, cos these things are not for GR 1 anyway.
  2. thx ita! im going to look thru the folder and perhaps do a skin/weapons mod out of it. then i've been thinking of maybe continue that with mini mods containing special units such as, Krechet, Rus and Vityaz. i don't know, just some thinking. i've spent so much time doing a lot of skins and i hate them going to the waste. the thing is also that i can't run igor on mac, that's why im depending on people that can script missions. im feeling sorry for giweda who really has pushed me and has come up with so much regarding this mod. but im sure this setback will not take the edge
  3. Thanks, ingeloop already pointed towards this, it will be fixed in no time. what about the colour of the balaklava? Black could also look nice... CC brown or black, either one is nice. give us two screens CC so we can decide
  4. thx guys! i'll get in touch with you. so what do you think is best for this community? a skin and weapons mod or what? i have many skins to release and i could release them as separate units with their weapons. /ingeloop
  5. hi nat! i want to wish you a full recover and that things work out for you m8! i owe you a lot. these things can happen to everyone and happened to my mother the other year and she's now fully recovered. so things can work out as well for you. take a well needed rest and come back again, wilder than ever ) best regards/ ingeloop
  6. hi guys! due to some RL issues and events that has occured these last couple of days, i've decided to drop the thinking of releasing the MVD Osnaz as a full mod with campaign and missions. the idea of doing a skin/weapons mod is another thought, but is that a good thing? a part of me says yes and another says no. I've prepared each chr with a regular, desert and winter skin so this skin/weapons mod should be playable on every thinkable map though. what do you think? please PM or mail me your thoughts. i think this is very depressing, cos we had a very good thing going here wit
  7. yes, it's going to rock this solid forum the wytchdokta is throwing some magic our way
  8. yes, im very sure this mod is going to be good. or at least it feels so. you might wonder why im not updating every day? right? as explained earlier in the thread, the mod has gone into the scripting phase and missions are going to take form. this is going to be a 5 mission campaign, with some straight forrwad missions. so what are you doing ingeloop then? well, one thing im doing is that im going thru the specialists, chr's and rsb's. this campaign is going to have a couple of winter missions, so i have prepared winter skins for the regular operators and the campaign specif
  9. maybe he took a Ryde with his Mig? but i hope he'll soon show up, cos i really like his missions. and good scripters are hard to come by. i second you on that one hammer, feels good to see that everything seems to work out.
  10. you're right CC, this one is called Reed/Sneg
  11. very nice skin job CC, im looking forward to this mod. keep the good job up m8
  12. you're right ita, you know what i mean guys. i really not meant evil evil, just bad things. hey stop read and get back to modding guys! if anyone still want to get upset, check this camo out. i both hate it and love it. are the russians are a crazy bunch or what? gotta love them
  13. good work guys! let's all learn from this and help each other out. in some funny way i think these kind of things are good that they happen from time to time. "it's no evil that does not have any good in it" (my free translation of a swedish say)
  14. sorry for stupid question, hard to keep track of everything that's happening. P2? stands for?
  15. wow! this guy has really thought of everything. an impressive list indeed. im lost for words right now.
  16. lookin' good tinker, keep it up just promise it wont be too scary
  17. well spoken WD and CC! let's not make this community a "club for mutual admiration" create, mod and respect other modders work. did a new small avatar in my sig. ) , try it you'll like it )
  18. hi guys! and i mean everyone , please calm down and stop revoking and calling each other this and that. i think it's not in this forums spirit at all. of course one need to "freshen" the air up sometimes and start a healthy debate about things that concern, but let's not get out of hand here please. it's a health sign that there is quarrels and so, only if people learn from it. (holy ****, im starting to sound like dr. phil or dr. ruth here) sorry guys not my intention. but you know what im trying to say. when i first came here, i got very impressed with the willingness of the
  19. well said G! the mod has gone very deep into the scripting phase, so deep that i can't find it im going thru the kits.......again, just want to make sure we have what we want or take away what we don't want. /ingeloop
  20. i have a Mac friendly version of this mod, but i think i must go through the whole folder thouroghly and see that things are the original stuff. cos i used it as a testmod learning the trade ) i may have edited this and that you see. but i'll fix a Mac friendly version soon. /ingeloop
  21. im sorry guys! it's me to blame, i've been quite busy when i've not been modding. a small update: another scripter has joined the team and is now working with the GS. missions are coming together quite nicely and i've been writng mission briefings. it's harder than you think sometimes, it's not enough having them in your head. also when writing a diff. language than your own, but it's good training. the actors are all done. weapons too, apart a small addition or two. the same goes for the kits. so basically it's only the missions left, some testplaying and briefing and cycl
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