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Everything posted by ingeloop
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yes!!! where is mr orange?
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Sniper Cannon Mod - Anti-materiel weapons
ingeloop replied to thales100's topic in GR - General Mod Topics
good work here thales -
this is looking great Oso! really nice, im looking forward to this.
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thx m8! im glad for these words and glad for that the hard work paid off. just hope more people discover it and DL it. /ingeloop
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fantastic cobaka, just fantastic
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i've PM'ed Nat and vontiered to try to finish this mod or him, but i've had no luck reaching him it seems. the thing about finish up other peoples mods though, is the fact that each one of us guys organize his mod folders in a certain way. that's why it'll probably take some time to get things together.
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describe the surroundings or is it the Wsv map?
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wow, very good luck to you WD, but remember........ do not take on too much work m8, many people has done that and then just disappeared.
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Sniper Cannon Mod - Anti-materiel weapons
ingeloop replied to thales100's topic in GR - General Mod Topics
thx m8! -
Sniper Cannon Mod - Anti-materiel weapons
ingeloop replied to thales100's topic in GR - General Mod Topics
congrats thales and stalker_zero -
can you be more precise on what has to be done m8 )
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why don't join forces and make a tribue to Nat?
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nice work tinker
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this sounds terrific WD, im really looking forward to this. a big dose of good luck to you m8.
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Sniper Cannon Mod - Anti-materiel weapons
ingeloop replied to thales100's topic in GR - General Mod Topics
i agree with you thales, have never seen the point with autoassign. things are so hectic everywhere, so it's nice to slow down and choose your troops carfully -
Sniper Cannon Mod - Anti-materiel weapons
ingeloop replied to thales100's topic in GR - General Mod Topics
if im not wrong here, the thing that causes multiple name thing can be that the kits names are not named as the orig. ones. for example: rifleman-01.kit, rifleman-02.kit and so on. i might be on thin ice here... but it can be it. /ingeloop -
really good job Mig and the crew involved. very nice screens.
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Sniper Cannon Mod - Anti-materiel weapons
ingeloop replied to thales100's topic in GR - General Mod Topics
i think it's more realistic not to hit an enemy standing up with these humungus guns. remember these things weighs all from 10 to 20+ k's -
of course, more will come. thinking here of releasing a new updated reticle pack. and have a new look into my old sandf mod and brush things up.
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thx thales! im very happy with the reception of this mod.
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this is all too much
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i work more on this MP patch this evening and tonight as im off duty from work. )
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Chernaya Noch - "Dark Nights" - is coming soon!
ingeloop replied to ATO_Architect's topic in GR - General Mod Topics
im trying to get hold of ATO, but have had no luck so far i'll keep on trying though. -
thx guys! im happy that this mod has got a good reception and quite a few DL's. i wanted to give back something to this community that has helped me so much. the orig. thought was to have a campaign and missions to go with it, but that did not happen. but im sure that in a very near future we'll have some nice missions that fits this mod. my MP thinking: im planning to add some more guys to the 1st platoon and make them about 8 or 10 diff. chr's. and what about the other plattons then? well, what about them? im not really sure to be frank with you. why not keep them as they ar
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thx ita! you're a good man i'll start right away preparing some new files. i'll mail you. the sniper shall have no thing on the right leg, i'll take that right thigh att. away. /ingeloop