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Posts posted by ingeloop
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It would be nice to see other modders using Centcom. There is so much potential.
I slowed its path right down so you can see the exact destruction it can deliver.
Tinker

very nice tinker

that's one place i DO not want to be.
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(Please note that you MUST make backups when doing this)
here is what i came up with, after several failiures (my name is Mikael Nilsson):

yohoo, im a producer AND a lead designer

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i've messed around with hexeditor when fixing up long filenames to
make mods playable for Mac.
opened up the STRINGS.RES file and found the credits at the bottom.
i can't see why you could not go in and put in the desired names if you want.
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Hey. So what did happen with thales100 here? Was someone giving him grief? Was there a fight or something?

as far as i know, the answer is yes m8. someone has done that.

i would like to point out something.
in this forum/community we have to try and stick together, help each other to create stuff.
we're not in the positions to weaken our force, having a go at this or that persons.

let's work together boys and girls to keep all those wonderful mods/weapons/maps coming.
it seems that we're not so many left here. let's turn that around also.

best regards/ ingeloop
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Happy Birthday Giweda!!!

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no can do gregv, you have to PM thales and ask.
he's calling the shots, cos he's the maker.
it's not up to me, hope you understand m8.
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tinker has probably beta-tested it.
and so has i, and i do agree with the tinkerman.
this nr2 is really good.

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thx whiteknight!
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thanx a million guys!!!
your congrats means a lot to me

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There is no problem with running centcom on a Mac, other than the usual .rsb issues.
(have to resave certain textures, if not, they'll show up in a funny yellow,red,blue mixpattern)
i had to resave about 20 .rsb files to a format that fits both Mac and PC , A4R4G4B4.
i sent these files to monoman at macgamingmods.com (to all you Mac users out there)
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is this your ike.log?
scuse me for asking, but i've learned that the PC ike differs from the Mac ike.log
that i have.
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X2
happy b-day ita_killah

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my best guess is that the kwazulu cmo is for the police in that particular homeland.
don't think they were that interested in making a working camo it seems

just to point out that "here comes the man, watch out" kinda...sorta

a strange, funky camo to say the least.
in some ways it looks like the SA police desert pattern.
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xllent work nat!
though im not surprised.

cheers!
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not at this this moment im afraid, still waiting for some more
info and stuff from ATO_Architect.
but i'll keep you guys posted as soon as i get going.
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The mod is superb
Regarding mission 7:
Brought the Northern Alliance officer to the house. However, it seems the meeting I am supposed to ensure is successful never really starts. Any suggestions?
i've also experienced this, but i looked back on this thread and got help.
be sure to take all of your teams inside the house where the meeting is.
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happy birthday blakarion!!!

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i agree with the above speakers, never knew how many "big" there is out there.
you're doing a great job thales

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PM sent!
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cheers el_davido

a perfect description btw
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i seem to miss a file in my folder.
the file missing is : harris_bipod1.rsb
can anyone shed some light on this matter?
best regards/ ingeloop
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how do you mean karl?
do you want the original ones?
No , I'm referring to the parts of the reticule that move when you shoot or when your soldier is moving, in your last MVD mod you took those out on some rifles.

ah you mean the small pips.
well, no worries m8. when i release this mod you'll find a file with all the reticles and their data.
with pips and no pips, that way you can add the pips yourself if you should want to.
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a package is coming your way m8!!!

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Halien Recon
in GR - Mod Finder
Posted
what kind of mod is this tinker?
can you describe it?