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Zoot

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Everything posted by Zoot

  1. Well, I dont even have a users folder on my C drive. I dont know what this guy means. instead, I found my settings.xml in the GRAW2 directory. It has the line <has_physx value="false" /> but not the line <physics value="0" /> some help here?
  2. "Zounds! I cannot find a server for one night! The game must be dying!" Yeeeah........
  3. If you leave your guys and go lone wolfing, they will constantly nag you. If you use them to full extent, you wont be nagged.
  4. The whole "oh well I dont like kiddies on my comms so I dont want public voip" thing is absurd. You plan on sacrificing the entire gaming experience because you don't want a kid talking in your ear? Well, theres a thing called MUTE, and you can use it to mute selective people! I think the whole idea of private TS servers and vent servers is elitist. Many people who are great players just don't want to be bothered with jotting down server info on a sheet of paper and alt-tabbing to start up a third party program to join a random ###### server everytime he wants to have a good tactical experi
  5. Uh-oh. I uninstalled and something bad happened. It wouldnt let me log on to the gamespy server. When I press the multiplayer tab, it says connection failed. I had to do a full reinstall of the whole game.
  6. I love this mod so much! is there no way to play Mp with it installed though? btw, you forgot acog scope reflections for the HK416!
  7. Feck flamethrowers. I want sharks with lasers
  8. Yeeeeah... Like everyone joining a public RvA server will all have vent or TS and will be willing to join the server by putting in the server address and the port and password. Huge pain in the ###### Without ingame VOIP, it's impossible to be tactical when your pubbing. The only real tactical games I play are with people I already know. We are on ventrilo together so we can communicate. Most people shy out or just leave when asked to join ventrilo or TS.
  9. I agree 100% with the VOIP part. This game needed voip so bad! Big mistake on GRIN's end
  10. As of now, the only way to take out the havoc realistically is with a Zeus. I did take it down with a rifle but that took me more than 20 magazines of ammo and around 10 quickloads. It was perfect in Graw1, where you had to take out the choppers in Ready for bear after you exited the tunnels. Around 3-4 mags per chopper and it went down. The way it is now, you HAVE to have a zeus on chopper missions or you're pretty much screwed. If you don't memorize which missions have a chopper, you're in trouble. I don't like to carry the Zeus around every single mission so I don't want to start from th
  11. Cool I want a headset with a wind blower too!
  12. Its gamespot, gentlemen. They've sold their souls to the console devils long ago.
  13. It seems like everywhere I go related to GRAW2, there is some post complaining about how bad the friendly and enemy AI is. Seriously, I don't understand what they are talking about. The friendly ghosts cover me well, do what I tell'em to do, pathfind like a charm and give me helpful verbal notices n ow and then. The enemy AI is great at trying to kill me, using covering fire to pin me and flank me. The AI is quite lifelike in my opinion. I mean, how more real is it going to get? I have never had a case where like people say, a ghost takes fire and just sits there getting shot at. He 100
  14. ummm...... both screenies are jagged as hell, lol
  15. I agree. The M99 needs to be nerfed in some way. Don't take away the damage, but make it harder to aim. Maybe longer time to bring it up to your eye or some scope sway when you are standing to encourage crouching when shooting. It's be great if you had to prone when y ou shoot, but with he horrible prone detection in this game, we cant really do that practically.
  16. The m14 with a scope has a rail. You might be able to use that! Problems I noticed 1. Acog has same magnification as the aimpoint (acogs are 4x, aimpoints are 1x) 2. mk23 suppressed has the same sound as unsuppressed 3. The mod changes the scar-l's sound. Dunno if it was intentional, but I liked the default. 4. Can't get into multiplayer with mod installed. Suggestions Would it be able to add reflections in the scope lens? As of now they are just greyish black and look quite bland
  17. It would be teh H4X in MP, dont you think?
  18. As of now the M32 comes with 6 grenades in the chamber and 9 extra. Thats 15 total. This is a really odd number, because you're left with 3 spares after your first reload. I think the number of extra grenades should be bumped up to 12, so we get 18 grenades total. That way we can have clean reloads every time.
  19. I really want to play some co-op or campaign co-op with somebody over voice comms so we can actually work as a team. I really do think GRAW should have come with VOIP, but oh well. I guess I'll have to make do with ventrilo. Anybody interested PM me and I'll send you our server info and PW. Maybe we can arrange a game.
  20. modding and prolonging a game's lifespan is bad for publishers. That means they sell less games in the future, because people are still playing the old one.
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